Renfield
Explorer
Alas I DM for a group not blessed with ignorant fools who believe divination to be weak and useless... Which means they'll put divination to work as best they can. While this isn't a current and pressing issue it is one that I have had to be careful of in the past. Any advice on how Divination can be turned around into my favor as opposed to ruining a plot by revealing secrets and the like qould be very helpful. Also any advice and examples of how I can work with divination instead of using some lame excuse like "it's magically protected." Would be useful as well... not only to me but I'm sure there are countless DM's out there that would like such information. Especially for higher level games.