AFGNCAAP
First Post
Well, if stat mods for 4e may be base stat mod + 1/2 character level (rounded down), then I can easily see why higher stats would be more expensive.
And, if 4e takes a lead from SWSE & allows two stats to get a +1 every X levels or so (seems the scale varies per tier, though), then it'd be easier to get a stat up to 18 or higher (and this, it'd be easier to get an 18 stat very, very high). Another good reason why an 18 should be more expensive.
And, in general, I prefer point-buy now, because it allows players to make a character concept they can work with & enjoy, instead of being trapped with a poor set of rolled stats (which has happened a lot over the years).
And, I used to play with a player who cheated constantly. On stat rolls, mundane Listen checks (even for mundane stuff), anything. And, combined with arguing over the rules when something didn't work out his way (through luck of the rolls or sound tactics on the DM's or another player's part), that really got me tired of him, & his style of play.
And, as it is, it's a fairness issue for me—I really prefer all of the players to start off with the same opportunities/chances for their characters. It allows me to easily say "Use this method to generate stats, & you can make up the PC ahead of time." And, it's also a legit/easy-to-determine way to see if someone's cheated.
And, if 4e takes a lead from SWSE & allows two stats to get a +1 every X levels or so (seems the scale varies per tier, though), then it'd be easier to get a stat up to 18 or higher (and this, it'd be easier to get an 18 stat very, very high). Another good reason why an 18 should be more expensive.
And, in general, I prefer point-buy now, because it allows players to make a character concept they can work with & enjoy, instead of being trapped with a poor set of rolled stats (which has happened a lot over the years).
And, I used to play with a player who cheated constantly. On stat rolls, mundane Listen checks (even for mundane stuff), anything. And, combined with arguing over the rules when something didn't work out his way (through luck of the rolls or sound tactics on the DM's or another player's part), that really got me tired of him, & his style of play.
And, as it is, it's a fairness issue for me—I really prefer all of the players to start off with the same opportunities/chances for their characters. It allows me to easily say "Use this method to generate stats, & you can make up the PC ahead of time." And, it's also a legit/easy-to-determine way to see if someone's cheated.