Point buy for feat progression?

Malhost Zormaeril said:
I realise this might be threadcrapping, but damn. 74-point buy; you can get a 18/18/18/16/15/15 array with that... I'd easily play a character with feat-progression every 5th level for those kinds of scores...
I agree. I have a player that I think would rather play a character with scores like that and no feats than the standard point buy.

Like I said, I would not offer this as an option, but if I were going to, that's how I'd do it.

When I calculated that out, before, the 49-74 point range was where I had assigned a level adjustment of +2. And, I wouldn't allow a player to take the 74 point buy. Instead, it would be right in the middle of the range at 61 points.

If someone were to playtest it, they might discover that such a point buy would warrant an even slower feat progression. Perhaps, one feat every 6 or 7 levels.
Malhost Zormaeril said:
Of course, if I still want feats, I can still make do with playing a Fighter. So I guess there's a bit of an imbalance centered on the Fighter class... Other people intrude on the Fighter's schtick, or the Fighter takes huge amounts of Point buy and still have a good amount of feats by 20th level...
Agreed. And, again, this is one of the reasons that I would never allow trading feat progressions for point buy points. It's very difficult to balance.
 

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Quartz said:
When creating a character, would you offer (as GM) or use (as player) a reduced point buy for an improved feat progression? Say every other level instead of every third level. Or increased point buy for reduced feat progression? Say every 4th level. If so, how much?

Note that this is about feats from character levels only, not from classes.
... I wouldn't offer that. I'd go with something simpler, like paddding the point buy with some extra points and giving them the option of buying extra feats at character creation, at about 5 per...
 

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