Safari said:If it will be anything like Dune, there will be a lot of political intrigue and espionage going on. Plans within plans within plans
Put in some active feuds between families. Ooh, and offcourse some factions need hidden alterior motives, such as the church having a breeding program to make their own god or demi god
Hm... I thought I had done so.
"The Noble Houses
The Noble Houses of the Empire are tasked with mining residuum and showing loyalty to the Emperor by offering a portion of their income to the Imperial Family each season. The Noble Houses compete with each other, typically indirectly, through production quotas and pulling the strings of other institutions, such as the churches, arcane orders, and the Forging Guild of Meridia, with donations and trade agreements which are all fueled with residuum.
The Noble Houses must carefully balance their mining operations, their military forces, their relationships with the Imperial Throne and the various Guilds, and the development of their holdings. The political machinations of the Houses are the stuff of legend, and more recently, the stuff of popular plays and songs. While any House may have a grievance with any other House, and there are no Houses that do not have at least one grievance, blood feud, or reason to hate one or more other Houses, these grievances are openly dealt with only very rarely. Intrigue, assassination, and sabotage are the weapons of the Noble Houses; to openly wage war with another Imperial House may come with serious consequences, perhaps the most important of these being the favor owed to the Imperial Throne, and the need for exoneration in the eyes of the other Houses (or at least those that matter to the offending House)."
Are you asking more for the development of the actual Houses with names and a more clearly defined list of bloodfeuds? I can do that.