CRGreathouse said:Let's take a typical first-level commoner who drinks 1, 2, or 3 doses of poison and look at the fatality rate for each (selected Con poisons only).
Human commoner: HD 1d4; hp 2; SV Fort +0; Con 11.
Greenblood oil: 0%; 0%; 0%.
Bloodroot: 0%; 0%; 0.8%.
Wyrven: 56.5%; 94.9%; 99.6%.
Blue whinnis: 0%; 0%; 0%.
Deathblade: 45.5%; 97.3%; 99.?%.
Nitharit: 59.8%; 89.6%; 97.7%.
Sassone leaf: 74.5%; 93.5%; 98.3%.
As you can see, they're not all that deadly - even for peasants.
CRGreathouse said:Let's take a typical first-level commoner who drinks 1, 2, or 3 doses of poison and look at the fatality rate for each (selected Con poisons only).
...
As you can see, they're not all that deadly - even for peasants.
Umbran said:Well, to be nitpicky, all those poisons are "injury", not "ingested" poisons.
Think about what you've just said, though. More than half the poisons you mentioned will kill a commoner outright on one dose, usually better than 50% of the time. How is that not deadly? Need we also mention what else is happening to that commoner? His Fortitude save and hit points are dropping due to con loss.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.