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<blockquote data-quote="HeinorNY" data-source="post: 3962873" data-attributes="member: 16178"><p>I'm really not able to fully understand that "real world medieval towns" as a parameter for anything in a <u>fantasy </u> setting. It should serve as an inspiration, but not as a strict rule or guideline, unless you really want a level of detail and fidelity with our medieval past, which clearly isn't and never was the point of D&D.</p><p></p><p>People stick with the medieval concepts, but what about ancient civilizations as an inspiration? Greeks? Spartans are cool nowadays. They also had warriors and swords, and armors, and magicians and fanstatic monsters and amazing deeds of heroism and towns with farms and taverns.</p><p></p><p>Robert Howard's works has always being with no doubt a source of inspiration for D&D, but Hyborian age is not medieval at all, it's inspired on it, but not bound to it.</p><p></p><p>There was also no real medieval cities built with white stone on the side of a mountain with multiple layers, nor a village with small subterranean houses with big round doors. Between Tolkien and real world medieval europe, I choose Tolkien as my primary source of inspiration.</p><p></p><p>I can't remember any town built entirely on a lake, maybe there was, I dunno, anyway, if there was no Tolkien, and a designer proposed something like that, would we also complain arguing that's no such thing in our medieval past?</p><p></p><p>"houses are spaced apart from each other, not built next to each other like in real medieval towns." OMG that makes no sense!!! </p><p>Sure it doesn't, it's D&D, not Medieval Adventures.</p></blockquote><p></p>
[QUOTE="HeinorNY, post: 3962873, member: 16178"] I'm really not able to fully understand that "real world medieval towns" as a parameter for anything in a [U]fantasy [/U] setting. It should serve as an inspiration, but not as a strict rule or guideline, unless you really want a level of detail and fidelity with our medieval past, which clearly isn't and never was the point of D&D. People stick with the medieval concepts, but what about ancient civilizations as an inspiration? Greeks? Spartans are cool nowadays. They also had warriors and swords, and armors, and magicians and fanstatic monsters and amazing deeds of heroism and towns with farms and taverns. Robert Howard's works has always being with no doubt a source of inspiration for D&D, but Hyborian age is not medieval at all, it's inspired on it, but not bound to it. There was also no real medieval cities built with white stone on the side of a mountain with multiple layers, nor a village with small subterranean houses with big round doors. Between Tolkien and real world medieval europe, I choose Tolkien as my primary source of inspiration. I can't remember any town built entirely on a lake, maybe there was, I dunno, anyway, if there was no Tolkien, and a designer proposed something like that, would we also complain arguing that's no such thing in our medieval past? "houses are spaced apart from each other, not built next to each other like in real medieval towns." OMG that makes no sense!!! Sure it doesn't, it's D&D, not Medieval Adventures. [/QUOTE]
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