Heretic Apostate
First Post
(Mods: It was suggested I post this here. If this is the wrong forum, please merge it with the thread in d20 Publishers and move the resultant thread to the correct forum.)
I'm hoping this will start a series of threads that will help classify and list supplements of various types. Please help refine the classifications, and list appropriate supplements for them. And if you can think of other mega-classifications that need to be broken down, list those as well.
Political supplements. To me, a political supplement can fall into one of four classifications. (Edit: Five classifications. Thanks, CCam.)
1) Kingdom vs. Kingdom
Warfare, espionage, assassinations.
2) Running a Kingdom
Resource allocation, establishing control.
3) Running a Royal Court
Intrigue, social skills.
4) Running a Noble House (or Merchant House or Crime Cartel)
The Great Game. Competition for power within a kingdom (whether ruthless or not). I'm lumping in Merchant Houses and Crime Cartels for those who wish to play the Merchant Houses of Dark Sun or the Crime Cartels of various cities.
5) Kingmakers (thanks, CCamfield)
Running a kingdom from behind the throne, rather than on it.
Examples of situations where I'd need each type of supplement:
Crane Clan courtier (Rokugan) would need #3 for the intrigue.
Birthright campaign would need #1 to pit kingdom against kingdom, and would need #2 to allocate resources and compete for control.
Feist's Lady of Empire trilogy or Initiate Brother/Gatherer of Cloud campaigns (noble houses competing for dominance; Acoma for Lady of Empire, Shonto for Initiate Brother) would require #4.
Again, if you can think of supplements that fit into different classifications, list them. And if you can think of another subject that needs classification, please list that also.
I'm hoping this will start a series of threads that will help classify and list supplements of various types. Please help refine the classifications, and list appropriate supplements for them. And if you can think of other mega-classifications that need to be broken down, list those as well.
Political supplements. To me, a political supplement can fall into one of four classifications. (Edit: Five classifications. Thanks, CCam.)
1) Kingdom vs. Kingdom
Warfare, espionage, assassinations.
2) Running a Kingdom
Resource allocation, establishing control.
3) Running a Royal Court
Intrigue, social skills.
4) Running a Noble House (or Merchant House or Crime Cartel)
The Great Game. Competition for power within a kingdom (whether ruthless or not). I'm lumping in Merchant Houses and Crime Cartels for those who wish to play the Merchant Houses of Dark Sun or the Crime Cartels of various cities.
5) Kingmakers (thanks, CCamfield)
Running a kingdom from behind the throne, rather than on it.
Examples of situations where I'd need each type of supplement:
Crane Clan courtier (Rokugan) would need #3 for the intrigue.
Birthright campaign would need #1 to pit kingdom against kingdom, and would need #2 to allocate resources and compete for control.
Feist's Lady of Empire trilogy or Initiate Brother/Gatherer of Cloud campaigns (noble houses competing for dominance; Acoma for Lady of Empire, Shonto for Initiate Brother) would require #4.
Again, if you can think of supplements that fit into different classifications, list them. And if you can think of another subject that needs classification, please list that also.