Lord Ernie
First Post
Similarly, I keep my character's personality in mind, more than his alignment, when making decisions. Sometimes, that means the character's central alignment can shift due to in-game actions, even though his central morality system hasn't changed much. Circumstances can change a lot about what someone might or might not do, after all.
To give an example: I'm playing a rather insane elf cleric of the Raven Queen (started out Unaligned), who protects the party at all costs, because he believes they are destined for great things, and he wants to shield them from anything that might stop them from reaching that destiny (if that doesn't sound 100% logical, remember, he's insane). At this point, this has resulted in him killing several people (without real consent of the party), just because he saw them as a threat to their wellbeing; along with this came warnings of the DM he might very well end up Evil if he continues this way. That works perfectly fine for me, though... won't stop me from playing the character as I envision it (and yes, this is one of the reasons I do not like alignment restrictions on character abilities).
To give an example: I'm playing a rather insane elf cleric of the Raven Queen (started out Unaligned), who protects the party at all costs, because he believes they are destined for great things, and he wants to shield them from anything that might stop them from reaching that destiny (if that doesn't sound 100% logical, remember, he's insane). At this point, this has resulted in him killing several people (without real consent of the party), just because he saw them as a threat to their wellbeing; along with this came warnings of the DM he might very well end up Evil if he continues this way. That works perfectly fine for me, though... won't stop me from playing the character as I envision it (and yes, this is one of the reasons I do not like alignment restrictions on character abilities).