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Poll: How will the US Class Feature Variants be brought to Market?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7847694" data-attributes="member: 6802378"><p>Too soon for a 5.5 when you can publish lots of "refried", remakes of old titles, and experimenting with new crazy ideas. After the all new classes with special game mechanic have broken the balance of power then you have to publish an update edition to fix all damage caused. </p><p></p><p>They can't prepare yet a strategy for the next phase because they have to await the reaction by the public after the media titles as the Netflix serie based on Magic: the Gathering. </p><p></p><p>And if they are working in Baldur's Gate maybe they are using that software to test new ideas (for example new classes), for example mass battles or managing a stronghold or steer a ship to trade or to hunt pirates. This experience would teach some things. </p><p></p><p>* If I am WotC I wouldn't publish 5.5 but the "update" version of d20 system would be in a new line, for example Gamma World where I could allow me higher risks with the sacred cows, for example adding new abilities scores: courage, acuity (perception + astuteness) and spirit (<a href="https://en.wikipedia.org/wiki/Ananke" target="_blank">ananke</a>, luck/fate/karma, state of grace, protection by an <a href="https://en.wikipedia.org/wiki/Guardian_angel" target="_blank">angel guardian</a>, but also faith, hope, truth for a better future, dreams, joy in the heart). If those new ideas are accepted by the players then they would added to the d20 system.</p><p></p><p>What do you think the lowest risk in this businessmen, a D&D 5.5 Ed (and starting a new edition war) or a d20 Modern 2.0 to publish titles based in famous franchises as Call of Duty, Overwatch, Fortnite: Save the World or Marvel Superheroes?</p><p></p><p>* OH MY GOD! Maybe there is a new option, a new d20 sword & sorcery game but not D&D but another famous franchise, for example Diablo by Blizzard Games. Why? A style more storytelling and urban dark fantasy for adults.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7847694, member: 6802378"] Too soon for a 5.5 when you can publish lots of "refried", remakes of old titles, and experimenting with new crazy ideas. After the all new classes with special game mechanic have broken the balance of power then you have to publish an update edition to fix all damage caused. They can't prepare yet a strategy for the next phase because they have to await the reaction by the public after the media titles as the Netflix serie based on Magic: the Gathering. And if they are working in Baldur's Gate maybe they are using that software to test new ideas (for example new classes), for example mass battles or managing a stronghold or steer a ship to trade or to hunt pirates. This experience would teach some things. * If I am WotC I wouldn't publish 5.5 but the "update" version of d20 system would be in a new line, for example Gamma World where I could allow me higher risks with the sacred cows, for example adding new abilities scores: courage, acuity (perception + astuteness) and spirit ([URL='https://en.wikipedia.org/wiki/Ananke']ananke[/URL], luck/fate/karma, state of grace, protection by an [URL='https://en.wikipedia.org/wiki/Guardian_angel']angel guardian[/URL], but also faith, hope, truth for a better future, dreams, joy in the heart). If those new ideas are accepted by the players then they would added to the d20 system. What do you think the lowest risk in this businessmen, a D&D 5.5 Ed (and starting a new edition war) or a d20 Modern 2.0 to publish titles based in famous franchises as Call of Duty, Overwatch, Fortnite: Save the World or Marvel Superheroes? * OH MY GOD! Maybe there is a new option, a new d20 sword & sorcery game but not D&D but another famous franchise, for example Diablo by Blizzard Games. Why? A style more storytelling and urban dark fantasy for adults. [/QUOTE]
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Poll: How will the US Class Feature Variants be brought to Market?
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