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General Tabletop Discussion
*Dungeons & Dragons
Poll on the Reaper: is damage on missed melee attack roll believable and balanced?
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<blockquote data-quote="herrozerro" data-source="post: 5932973" data-attributes="member: 86211"><p>I was actually thinking more relevantly: How To play Document pg. 12:</p><p></p><p>"Your hit points represent a combination of several factors. <strong>They include your physical durability and overall health, your speed and agility to avoid harm. They also account for luck, divine favor and other mystic factors.</strong></p><p>In short, hit points are an abstraction. While you are at or above half your hit points, you show no signs of injury. At less than half your hit points, you have acquired a few cuts or bruises. An attack that reduces you to 0 hit points or fewer <strong>strikes you directly, leaving a bleeding injury or other trauma, or it simple knocks you unconscious.</strong>"</p><p></p><p>Emphasis mine. In short according to this document, which might i remind you all goes with this game we are play testing. HP is an abstraction, a PC might never be actually hit until that 0 of fewer blow. Relying on luck alone or perhaps divine fortune keeps all attacks from hitting a character until the god's fortune runs out.</p></blockquote><p></p>
[QUOTE="herrozerro, post: 5932973, member: 86211"] I was actually thinking more relevantly: How To play Document pg. 12: "Your hit points represent a combination of several factors. [B]They include your physical durability and overall health, your speed and agility to avoid harm. They also account for luck, divine favor and other mystic factors.[/B] In short, hit points are an abstraction. While you are at or above half your hit points, you show no signs of injury. At less than half your hit points, you have acquired a few cuts or bruises. An attack that reduces you to 0 hit points or fewer [B]strikes you directly, leaving a bleeding injury or other trauma, or it simple knocks you unconscious.[/B]" Emphasis mine. In short according to this document, which might i remind you all goes with this game we are play testing. HP is an abstraction, a PC might never be actually hit until that 0 of fewer blow. Relying on luck alone or perhaps divine fortune keeps all attacks from hitting a character until the god's fortune runs out. [/QUOTE]
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Community
General Tabletop Discussion
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Poll on the Reaper: is damage on missed melee attack roll believable and balanced?
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