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General Tabletop Discussion
*Dungeons & Dragons
Poll on the Reaper: is damage on missed melee attack roll believable and balanced?
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<blockquote data-quote="Redbadge" data-source="post: 5934522" data-attributes="member: 61463"><p>Your last paragraph is a pretty decent response actually. Kudos.</p><p></p><p>However, with regards to including rules/ignoring rules, I think I probably have seen your opinion on this before. I guess I just misinterpreted it.</p><p></p><p>For example, right now, there are no defined rules for grappling. It's basically DM fiat based on the simple core system and the DM document encouragement. If I wanted something more for grappling, I would have to make it up myself. Now if WotC had already created the grappling rules, I could choose to use them, and you could ignore them. I'm thinking you agree that is pretty easy on both of us even if WotC does have rules for grappling, but it is harder for me if they don't.</p><p></p><p>I think your thoughts on autodamage might be better phrased if you say that "this rule can be present; it just should not be assumed as part of the default math/system."</p><p></p><p>In this case, removing is easier (I think), because you can just not play with Backgrounds and/or Themes (as specifically stated in the playtest), assuming that the math/system still holds up (which I imagine it does).</p></blockquote><p></p>
[QUOTE="Redbadge, post: 5934522, member: 61463"] Your last paragraph is a pretty decent response actually. Kudos. However, with regards to including rules/ignoring rules, I think I probably have seen your opinion on this before. I guess I just misinterpreted it. For example, right now, there are no defined rules for grappling. It's basically DM fiat based on the simple core system and the DM document encouragement. If I wanted something more for grappling, I would have to make it up myself. Now if WotC had already created the grappling rules, I could choose to use them, and you could ignore them. I'm thinking you agree that is pretty easy on both of us even if WotC does have rules for grappling, but it is harder for me if they don't. I think your thoughts on autodamage might be better phrased if you say that "this rule can be present; it just should not be assumed as part of the default math/system." In this case, removing is easier (I think), because you can just not play with Backgrounds and/or Themes (as specifically stated in the playtest), assuming that the math/system still holds up (which I imagine it does). [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Poll on the Reaper: is damage on missed melee attack roll believable and balanced?
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