FireLance
Legend
I was thinking a bit about balance issues lately, specifically, the problems they cause and how DMs have dealt with them.
Offhand, I can think of three aspects of balance:
1. Option vs Option: One or more options (races, classes, feats, spells. etc.) is significantly weaker or stronger than the rest.
2. PC vs PC: One or more PCs is significantly weaker or stronger than the rest.
3. PCs vs Challenges: PCs either find it too difficult or too easy to overcome challenges.
The three aspects are linked - a very strong option could result in a very strong PC, which could make it too easy for the PCs to overcome challenges, but even in a situation where the options are fairly well balanced, one PC could end up more effective than the rest simply because of the cumulative effect of picking the slightly better options. On the other hand, even if there are unbalanced options, there might not be a PC vs PC balance problem or a PCs vs challenges problem if all the PCs pick the stronger options and the DM is able to scale the challenges accordingly.
So, which aspect of balance causes the most problems for you in your games? If you managed to fix the problem, how did you do it?
Offhand, I can think of three aspects of balance:
1. Option vs Option: One or more options (races, classes, feats, spells. etc.) is significantly weaker or stronger than the rest.
2. PC vs PC: One or more PCs is significantly weaker or stronger than the rest.
3. PCs vs Challenges: PCs either find it too difficult or too easy to overcome challenges.
The three aspects are linked - a very strong option could result in a very strong PC, which could make it too easy for the PCs to overcome challenges, but even in a situation where the options are fairly well balanced, one PC could end up more effective than the rest simply because of the cumulative effect of picking the slightly better options. On the other hand, even if there are unbalanced options, there might not be a PC vs PC balance problem or a PCs vs challenges problem if all the PCs pick the stronger options and the DM is able to scale the challenges accordingly.
So, which aspect of balance causes the most problems for you in your games? If you managed to fix the problem, how did you do it?