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General Tabletop Discussion
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Poll: Will WOTC change the way cantrips scale for multiclass characters?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9271907" data-attributes="member: 6790260"><p>Level 3 would make sense, as the 5.5e Warlock starts out with just one Invocation, doesn't get any at level 2, and then gets two more at level 3.</p><p></p><p>Between that and Blade Pact being an Invocation, you have enough of a barrier to entry that folks will think twice. I'd still say Paladin/Warlock and Sorcerer/Warlock will end up strong, whether you do only three levels of Warlock or lots of levels. But you have to pay a fairly high price of admission. I think Paladin 3/Warlock +N and Warlock 3/Sorcerer +N would probably be the superior options. The Sorcerer 18 subclass features are pretty lackluster for when you get them (though the class capstone is nice, it's not the end of the world to lose it), so the nice features of Warlock would help. Meanwhile, if you start Paladin 1 you get heavy armor, martial weapons, and shields, plus a bit of healing; level 2 saves you an invocation (since Divine Smite is nigh identical to Eldritch Smite), and access to all 1st-level Paladin spells; and level 3 gives you some decent oath options (Conquest, Glory, Vengeance, and Redemption; Devotion if your DM agrees that the Channel Divinity effect stacks with Blade Pact). You don't need Extra Attack because you'll get that from Thirsting Blade, it'll just be three levels delayed.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9271907, member: 6790260"] Level 3 would make sense, as the 5.5e Warlock starts out with just one Invocation, doesn't get any at level 2, and then gets two more at level 3. Between that and Blade Pact being an Invocation, you have enough of a barrier to entry that folks will think twice. I'd still say Paladin/Warlock and Sorcerer/Warlock will end up strong, whether you do only three levels of Warlock or lots of levels. But you have to pay a fairly high price of admission. I think Paladin 3/Warlock +N and Warlock 3/Sorcerer +N would probably be the superior options. The Sorcerer 18 subclass features are pretty lackluster for when you get them (though the class capstone is nice, it's not the end of the world to lose it), so the nice features of Warlock would help. Meanwhile, if you start Paladin 1 you get heavy armor, martial weapons, and shields, plus a bit of healing; level 2 saves you an invocation (since Divine Smite is nigh identical to Eldritch Smite), and access to all 1st-level Paladin spells; and level 3 gives you some decent oath options (Conquest, Glory, Vengeance, and Redemption; Devotion if your DM agrees that the Channel Divinity effect stacks with Blade Pact). You don't need Extra Attack because you'll get that from Thirsting Blade, it'll just be three levels delayed. [/QUOTE]
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Poll: Will WOTC change the way cantrips scale for multiclass characters?
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