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Polymorph is a bad de-buff spell
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<blockquote data-quote="iserith" data-source="post: 7568337" data-attributes="member: 97077"><p>I'd be interested to hear your thoughts on how my scenario "goes much further than that." It seems to me that if the player at your table was brand new to the game and legitimately had no idea how <em>polymorph </em>worked, his or her proposal of the toad jumping under the running bard's boot and being squished would not be suspicious. So what you're actually doing here is policing the thoughts of other people at the table - by choice - and allowing your opinions about how a player arrived at the action declaration to "ruin the fun and enjoyment." Whereas someone like me would only be focused on the toad's action in the context of the scene rather than what the player may or may not know (or his or her character).</p><p></p><p></p><p></p><p>It doesn't sound like the players are able to compartmentalize their thoughts about what <em>another</em> player or character knows, however. Otherwise they might be able to deal with the confused, dimwitted toad accidentally killing itself in the heat of an unfolding battle between multiple combatants acting of their own accord.</p><p></p><p>On that subject, I'll ask you what other posters who appear to share your position have so far steadfastly refused to answer: Can you imagine an exciting, memorable situation in a fictional world where an Int-1 toad does something to get itself killed?</p></blockquote><p></p>
[QUOTE="iserith, post: 7568337, member: 97077"] I'd be interested to hear your thoughts on how my scenario "goes much further than that." It seems to me that if the player at your table was brand new to the game and legitimately had no idea how [I]polymorph [/I]worked, his or her proposal of the toad jumping under the running bard's boot and being squished would not be suspicious. So what you're actually doing here is policing the thoughts of other people at the table - by choice - and allowing your opinions about how a player arrived at the action declaration to "ruin the fun and enjoyment." Whereas someone like me would only be focused on the toad's action in the context of the scene rather than what the player may or may not know (or his or her character). It doesn't sound like the players are able to compartmentalize their thoughts about what [I]another[/I] player or character knows, however. Otherwise they might be able to deal with the confused, dimwitted toad accidentally killing itself in the heat of an unfolding battle between multiple combatants acting of their own accord. On that subject, I'll ask you what other posters who appear to share your position have so far steadfastly refused to answer: Can you imagine an exciting, memorable situation in a fictional world where an Int-1 toad does something to get itself killed? [/QUOTE]
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Polymorph is a bad de-buff spell
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