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Polymorph temp hp remain
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<blockquote data-quote="FrogReaver" data-source="post: 9473088" data-attributes="member: 6795602"><p>Sounds like you are changing your position which is fine, but I’ve got a few questions.</p><p></p><p>See I agree up through this part of your post. Gaining temp hp is an effect of the spell.</p><p></p><p>The question is, what does the effect of gain temp hp entail? Does it mean that once when the spell says you gain temp hp you do so? And if so didn’t that effect end the moment you cast the spell? You gained the temp hp, that particular spell effect over, no?</p><p></p><p>I agree that if concentration is lost the spell effects are lost. But it’s not clear why that includes the one time effect of gaining temp hp that already ended the moment the spell was cast.</p><p></p><p>1. In all these spells (except heroism) Gaining temp hp happens once. It’s not an ongoing or reoccurring effect.</p><p></p><p>2. aura of vitality provides an ongoing effect that grants you the ability to instantly heal another creature. When the spell ends the healing doesn’t go away even though it was a concentration spell effect, what goes away is the ability to bonus action heal others. Queue the temp hp is not healing rebuttals. And of course it’s not, but the point is that not all effects granted by a magical concentration spell stop when the spell ends. And so why not the gaining of temp hp as well?</p><p></p><p></p><p>All good.</p><p></p><p>Can a concentration spell include both instantaneous effects as well as ongoing ones. Say deal damage once on initial cast and restrain the creature (concentration or passes ongoing save)? Stuff like that. And if so why is the one time gaining of temp hp being treated as an ongoing effect instead of an instantaneous one, even for concentration spells?</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9473088, member: 6795602"] Sounds like you are changing your position which is fine, but I’ve got a few questions. See I agree up through this part of your post. Gaining temp hp is an effect of the spell. The question is, what does the effect of gain temp hp entail? Does it mean that once when the spell says you gain temp hp you do so? And if so didn’t that effect end the moment you cast the spell? You gained the temp hp, that particular spell effect over, no? I agree that if concentration is lost the spell effects are lost. But it’s not clear why that includes the one time effect of gaining temp hp that already ended the moment the spell was cast. 1. In all these spells (except heroism) Gaining temp hp happens once. It’s not an ongoing or reoccurring effect. 2. aura of vitality provides an ongoing effect that grants you the ability to instantly heal another creature. When the spell ends the healing doesn’t go away even though it was a concentration spell effect, what goes away is the ability to bonus action heal others. Queue the temp hp is not healing rebuttals. And of course it’s not, but the point is that not all effects granted by a magical concentration spell stop when the spell ends. And so why not the gaining of temp hp as well? All good. Can a concentration spell include both instantaneous effects as well as ongoing ones. Say deal damage once on initial cast and restrain the creature (concentration or passes ongoing save)? Stuff like that. And if so why is the one time gaining of temp hp being treated as an ongoing effect instead of an instantaneous one, even for concentration spells? [/QUOTE]
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