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Polymorph temp hp remain
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<blockquote data-quote="stargazer_dragon" data-source="post: 9541042" data-attributes="member: 41005"><p>I only read the last few pages, and I am sure I likely missed this in the sea of posts.</p><p></p><p>But I am confused to some of the recent arguments about Temporary HP ending when a spell duration/concentration ect ends.</p><p></p><p>I read a argument based on Concentration ending. but looking to concentration rules the best I can see is</p><p>"Some <strong>spells</strong> and <strong>other effects</strong> require Concentration to remain active, as specified in their descriptions. If the effect’s creator loses Concentration, the effect ends. If the effect has a maximum duration, the effect’s description specifies" </p><p></p><p>In this case Effect refers specifically to the spell, thus losing concentration means the Spell ends following normal rules for spells ending. </p><p></p><p>As a note a instantaneous spell still ends, it just ends the moment it is cast.</p><p>""An instantaneous duration means the spell’s magic appears only for a moment and then disappears.""</p><p>Note instantaneous is still a duration, and specifically refers to a duration that ends the moment the spell is cast.</p><p></p><p></p><p>As it pertains to this conversation, Breaking down Polymorph</p><p></p><p>So lets break down the description part of the spell.</p><p></p><p>The spell Shape Shifts the target as detailed in the spell, and the spell details when and how this shapeshift ends. In this case when the duration ends, which means when the spell ends. Because the spell calls out when the shapeshift ends it follows the more specific duration fo shapeshift as apposed to the general duration of (when you die)</p><p></p><p>The spell grants Temp HP of an amount details in the description, in this case based ont he beast form chosen. No duration is given so the general rule for duration would apply.</p><p></p><p>This is where it gets messy, and is also perhaps the best argument that the Temp HP section was also intended to be a part of the Shape shift effects, and thus would end when the shape shift ends.</p><p></p><p>"The target is limited in the actions it can perform by the anatomy of its new form, and it can’t speak or cast spells."</p><p></p><p>"The target’s gear melds into the new form. The creature can’t use or otherwise benefit from any of that equipment."</p><p></p><p>Neither of these effects are given a duration, nor detail what happens when the form ends. So an argument can be made that these are a part of the effects of the shape shift section, in which case the Temp HP would also be a part of the Shape shift effects section. </p><p></p><p>If one was to argue that these are not part of the shape shift section, then there is a counter argument that a target never regains the ability to spak or cast spells, and that the gear that merged in never comes back. Clearly this is not RAI, but it does give a solid argument that the Temp HP section is tied into the Shape shift Effects, and thus like all other shape shift effects ends when it ends.</p><p></p><p>if they had added more spaces to the spell, or less, or like mass polymorph specified when the temp HP end, then it would resolve a lot.</p><p></p><p>That said outside of polymorph all those other spells that grant temp HP, the temp HP follow Temp HP rules and last until your next long rest unless something specifically states otherwise. Pretty sure that is both RAW and RAI.</p><p></p><p>I would be interested if someone has solid logic against this.</p></blockquote><p></p>
[QUOTE="stargazer_dragon, post: 9541042, member: 41005"] I only read the last few pages, and I am sure I likely missed this in the sea of posts. But I am confused to some of the recent arguments about Temporary HP ending when a spell duration/concentration ect ends. I read a argument based on Concentration ending. but looking to concentration rules the best I can see is "Some [B]spells[/B] and [B]other effects[/B] require Concentration to remain active, as specified in their descriptions. If the effect’s creator loses Concentration, the effect ends. If the effect has a maximum duration, the effect’s description specifies" In this case Effect refers specifically to the spell, thus losing concentration means the Spell ends following normal rules for spells ending. As a note a instantaneous spell still ends, it just ends the moment it is cast. ""An instantaneous duration means the spell’s magic appears only for a moment and then disappears."" Note instantaneous is still a duration, and specifically refers to a duration that ends the moment the spell is cast. As it pertains to this conversation, Breaking down Polymorph So lets break down the description part of the spell. The spell Shape Shifts the target as detailed in the spell, and the spell details when and how this shapeshift ends. In this case when the duration ends, which means when the spell ends. Because the spell calls out when the shapeshift ends it follows the more specific duration fo shapeshift as apposed to the general duration of (when you die) The spell grants Temp HP of an amount details in the description, in this case based ont he beast form chosen. No duration is given so the general rule for duration would apply. This is where it gets messy, and is also perhaps the best argument that the Temp HP section was also intended to be a part of the Shape shift effects, and thus would end when the shape shift ends. "The target is limited in the actions it can perform by the anatomy of its new form, and it can’t speak or cast spells." "The target’s gear melds into the new form. The creature can’t use or otherwise benefit from any of that equipment." Neither of these effects are given a duration, nor detail what happens when the form ends. So an argument can be made that these are a part of the effects of the shape shift section, in which case the Temp HP would also be a part of the Shape shift effects section. If one was to argue that these are not part of the shape shift section, then there is a counter argument that a target never regains the ability to spak or cast spells, and that the gear that merged in never comes back. Clearly this is not RAI, but it does give a solid argument that the Temp HP section is tied into the Shape shift Effects, and thus like all other shape shift effects ends when it ends. if they had added more spaces to the spell, or less, or like mass polymorph specified when the temp HP end, then it would resolve a lot. That said outside of polymorph all those other spells that grant temp HP, the temp HP follow Temp HP rules and last until your next long rest unless something specifically states otherwise. Pretty sure that is both RAW and RAI. I would be interested if someone has solid logic against this. [/QUOTE]
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