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<blockquote data-quote="Magi_Siani" data-source="post: 4937058" data-attributes="member: 34597"><p>All righty. Here's what I'm tinkering with at the moment.</p><p></p><p>The Tavern and all of Siani's holdings, and any patron home/business etc that wants it, is set on a large island..quite large..with a river running near the Tavern proper. The Garden is across the river, reached by a bridge. The river itself empties into a rather large bay/lagoon. The Arena takes up another, smaller island nearby. There are several of these smaller islands, deserted to start with, scattered around the larger one. </p><p></p><p>A person could board ship and sail directly to anywhere with a harbor...Waterdeep, Hardby, Absalom, etc. There would be no bumps, warp speed moves or any of that..just sail on to one's destination. The magics governing the place make this possible. Same for land based travel..there's a Caravanserai nearby to which caravans from anywhere can come without difficulty...from Silverymoon or Katheer or Blackmoor or what have you. Ditto flight or planar travel.</p><p></p><p>Obviously these are portal driven..anyone who is currently a patron automatically knows how to come and go. Anyone new was either directed by word of mouth or stumbled upon a portal to the place.</p><p></p><p>The Tavern itself will have its portals reactivated...portal keys set around the wainscotting of the place so travelers afoot can simply step through and enter. There will be a 'resizing' function to all of these so no character will be too big for the place...all will be sized to fit appropriately.</p><p></p><p>I'm still messing around with exactly how the Tavern itself will be laid out; it will undergo major rennovation during the movement. Mostly I'm trying to sort out how best to allow maximum participation in the setting while preserving a part of it for those who want something less...exotic as well. Tough line to walk. Ideas are still quite welcome.</p><p></p><p>A map of the archipelago will be done soon (thank goodness for CCPro 3!) as well as the layout of the Tavern itself, and its immediate surroundings. Space for a souk with its fountain will be there as well. The river and bay/lagoon will have some creatures of interest as residents, and the Garden will have some exotic although not necessarily harmless denizens too. </p><p></p><p>If you see me on site feel free to chat with me on it. You can also email me, or post here. </p><p></p><p>Siani</p></blockquote><p></p>
[QUOTE="Magi_Siani, post: 4937058, member: 34597"] All righty. Here's what I'm tinkering with at the moment. The Tavern and all of Siani's holdings, and any patron home/business etc that wants it, is set on a large island..quite large..with a river running near the Tavern proper. The Garden is across the river, reached by a bridge. The river itself empties into a rather large bay/lagoon. The Arena takes up another, smaller island nearby. There are several of these smaller islands, deserted to start with, scattered around the larger one. A person could board ship and sail directly to anywhere with a harbor...Waterdeep, Hardby, Absalom, etc. There would be no bumps, warp speed moves or any of that..just sail on to one's destination. The magics governing the place make this possible. Same for land based travel..there's a Caravanserai nearby to which caravans from anywhere can come without difficulty...from Silverymoon or Katheer or Blackmoor or what have you. Ditto flight or planar travel. Obviously these are portal driven..anyone who is currently a patron automatically knows how to come and go. Anyone new was either directed by word of mouth or stumbled upon a portal to the place. The Tavern itself will have its portals reactivated...portal keys set around the wainscotting of the place so travelers afoot can simply step through and enter. There will be a 'resizing' function to all of these so no character will be too big for the place...all will be sized to fit appropriately. I'm still messing around with exactly how the Tavern itself will be laid out; it will undergo major rennovation during the movement. Mostly I'm trying to sort out how best to allow maximum participation in the setting while preserving a part of it for those who want something less...exotic as well. Tough line to walk. Ideas are still quite welcome. A map of the archipelago will be done soon (thank goodness for CCPro 3!) as well as the layout of the Tavern itself, and its immediate surroundings. Space for a souk with its fountain will be there as well. The river and bay/lagoon will have some creatures of interest as residents, and the Garden will have some exotic although not necessarily harmless denizens too. If you see me on site feel free to chat with me on it. You can also email me, or post here. Siani [/QUOTE]
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