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[possibly controversial]What is wrong with Vampire the Masquerade 5E?
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<blockquote data-quote="TsuQ" data-source="post: 9547237" data-attributes="member: 7049237"><p>A complicated issue, and one which should at least partially be handled by Tenents and a good GM. I can certainly see how this would make it a difficult game to approach. I can address some of the concerns, but others are ultimately a matter of personal comfort. </p><p></p><p>It's certainly something that can be mishandled. While the stains and tenents system punishes players for acting out of line, and the political system works against embroiling mortals long-term, not giving such things focus can lead to it being overlooked. For example, from the point of view of the system, the murder of innocents is certainly the sort of thing that tends to cause stains, and thus lower humanity and eventually lead to the character's destruction. </p><p></p><p>Similarly bringing random humans into the world of vampires for any length of time generally violates the masqurade, and the prince can step in to rectify it - and typically punish the character involved. Things like herd, on the other hand should narratively be based on strength of personality and basic social interaction, being more of a setting with a certain attitude than any individual, but it could certainly be an area a GM might not give the attention it needs.</p><p></p><p>Finally, I did want to lightly touch on using equvalencies in general. While many topics run parellel to others without note, more potentially sensitive topics such as this need the GM to ensure they are treated properly. I believe, however, that presenting difficult topics like this one in an anological form, may allow the players to develop their own unique awareness of the issues; an awareness that is that much more valuable for being developed from their own understanding.</p></blockquote><p></p>
[QUOTE="TsuQ, post: 9547237, member: 7049237"] A complicated issue, and one which should at least partially be handled by Tenents and a good GM. I can certainly see how this would make it a difficult game to approach. I can address some of the concerns, but others are ultimately a matter of personal comfort. It's certainly something that can be mishandled. While the stains and tenents system punishes players for acting out of line, and the political system works against embroiling mortals long-term, not giving such things focus can lead to it being overlooked. For example, from the point of view of the system, the murder of innocents is certainly the sort of thing that tends to cause stains, and thus lower humanity and eventually lead to the character's destruction. Similarly bringing random humans into the world of vampires for any length of time generally violates the masqurade, and the prince can step in to rectify it - and typically punish the character involved. Things like herd, on the other hand should narratively be based on strength of personality and basic social interaction, being more of a setting with a certain attitude than any individual, but it could certainly be an area a GM might not give the attention it needs. Finally, I did want to lightly touch on using equvalencies in general. While many topics run parellel to others without note, more potentially sensitive topics such as this need the GM to ensure they are treated properly. I believe, however, that presenting difficult topics like this one in an anological form, may allow the players to develop their own unique awareness of the issues; an awareness that is that much more valuable for being developed from their own understanding. [/QUOTE]
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[possibly controversial]What is wrong with Vampire the Masquerade 5E?
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