Possum's d20 Modern: Fallout part 1

Alicia suggests, "That maybe so, I could learn a lot too I am sure. First of which, might be the origins of these strange odors in the air. It smells funny out here. I suggest we check out this place called Hartsburg first, though. It's nearby. Besides that river to the south might be difficult to cross since I, at least, don't have much experience swimming."

Using the map as a guide she starts heading in that direction, towards Hartsburg, she thinks. Alicia unconsciously runs her hand protectively over her rear, in case someone is starting at it.

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Alicia2-small.png
Alicia’s CS
 

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Chase is slightly annoyed but accepts the fact that others may interpret him as rude and immature so he says nothing. He follows Alicia and proves his immaturity by staring at her rear as they march forward.
 

According to the clocks on your Pip Boys, the trip to the small town of Hartsburg takes around an hour despite the proximity of the town. The rolling hills around the Vault's entrance take their toll on your legs that are used to the flat floors of your previous home.

You come over the final hill, your beacon on the Pip Boy now almost right on top of the town. What you see is likely what you had not expected. Very few of the town's buildings still stand, the ground and once fertile fields now stripped bare by a century's worth of flooding. The few houses that remain barely stand; some simply supported by three walls sticking out of the ground.
 

While upon the top of the hill Chase takes a knee and wipes the sweat from his brow. He looks around at the rest of the group and says "So. Should we wait fir an invitation or just head into this 'town?'"
 

"Lets go, see if you can spot something mechanical, I can make wonders with some scrap metal." states Isaias, as he strides purposefully forward, apparently with renewed courage.
 

Alicia offers to take over the back pack to give Chase a break. She comments, "Not sure who's going to be living here, if anyone. So, yeah let's head in there and scavenge. I suggest we at least stay pretty close together. And no one goes off by themselves, at least use the buddy system."

After she shoulders the pack, it is now covering her ass and she doesn't have to think about her 'buddy' staring at it anymore, Chase should be focusing on other things right now. She assumes that if the group breaks in half to look around, the youth will be sticking near her. She draws her Baretta and keeps the muzzle pointed down.

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Alicia2-small.png
Alicia’s CS
 

Winston

"We should be a bit cautious. Who knows how humans look after a bomb when they were not sheltered in a vault. If there are some here, they are hardy enough to survive down here... and if not, god knows what other things can now live in this ruins..." Winston's voice breaks slightly at the last words as he vividly remembers the creature in the vault.
 


Alicia agrees, "No argument from me there, I think that's what I said. Does anyone know if these Pip-Boy's have any built in comms gear? Also we should be on the lookout for some shelter at some point. It may not be a good idea to travel all night, but then again we might need more distance between ourselves and that monster."

She examines the Pip-boy's functions for any communications capability between each other.

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Alicia2-small.png
Alicia’s CS
 

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