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post apocalyptic barberian action
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<blockquote data-quote="Shades of Eternity" data-source="post: 8281163" data-attributes="member: 10869"><p>for starters, I treated last week like an old school dungeon hack/castlewolfenstein and they cleared it out (with the help of a giant mutated earthworm that I rolled to smuck IzNotz.</p><p></p><p>I have been deliberately avoiding automatic weapons, so maybe it's time to use them for the third act, and see how terrified they can be and after seeing the hwachaa, I'm so using something like that sooner or later.</p><p></p><p>(heck I always worked under the assumption it was only the turtle ship why the Japanese didn't conquer Korea and learning about this has changed my perspective about that legendary conflict).</p><p></p><p>************************************</p><p>I think I figured out my plan.</p><p></p><p>1. The IzNotz are deliberately picking up slaves.</p><p>2. One of the IzNotz has a really nice sword (reskinned a Japanese officer from Wierd wars 2 to look like pic 1) and a couple of Axis Stiches (essentially IzNotz Frankensteins).</p><p>3. The party does a conflict while in the market square because my party is like that.</p><p>4. While the conflict happens, Otto Skorzeny the 23rd (using Lupin the III naming scheme) sneaks in and steals Nora(d) the Tamaguichi and will probably get away because he has a Jet Pack.</p><p>5. They have Otto Skorzeny's Journal so they read it and find out that they found an old military compound in the desert that will change the balence of power in the region and the Tamaguichi is the key to get in.</p><p>6. the party will most likely be run out of town and/or do a tactical retreat. I did a jail map just in case they don't get away with it so they can do a breakaway. Thinking of doing a Savage World Dramatic Task as a survivel check.</p><p>7. the party ends up in the desert wilderness and run into bandits in the wilderness that just want their stuff (in case we need another encounter). The Bandit Chief looks like a certain masked henchmen from Turbo Kid.</p><p>8. they come across IzNotz around a stone tablet as a cliffhanger for next week (I have the pic, but honestly really uncomfortable posting it here>. </p><p></p><p>How's that?</p></blockquote><p></p>
[QUOTE="Shades of Eternity, post: 8281163, member: 10869"] for starters, I treated last week like an old school dungeon hack/castlewolfenstein and they cleared it out (with the help of a giant mutated earthworm that I rolled to smuck IzNotz. I have been deliberately avoiding automatic weapons, so maybe it's time to use them for the third act, and see how terrified they can be and after seeing the hwachaa, I'm so using something like that sooner or later. (heck I always worked under the assumption it was only the turtle ship why the Japanese didn't conquer Korea and learning about this has changed my perspective about that legendary conflict). ************************************ I think I figured out my plan. 1. The IzNotz are deliberately picking up slaves. 2. One of the IzNotz has a really nice sword (reskinned a Japanese officer from Wierd wars 2 to look like pic 1) and a couple of Axis Stiches (essentially IzNotz Frankensteins). 3. The party does a conflict while in the market square because my party is like that. 4. While the conflict happens, Otto Skorzeny the 23rd (using Lupin the III naming scheme) sneaks in and steals Nora(d) the Tamaguichi and will probably get away because he has a Jet Pack. 5. They have Otto Skorzeny's Journal so they read it and find out that they found an old military compound in the desert that will change the balence of power in the region and the Tamaguichi is the key to get in. 6. the party will most likely be run out of town and/or do a tactical retreat. I did a jail map just in case they don't get away with it so they can do a breakaway. Thinking of doing a Savage World Dramatic Task as a survivel check. 7. the party ends up in the desert wilderness and run into bandits in the wilderness that just want their stuff (in case we need another encounter). The Bandit Chief looks like a certain masked henchmen from Turbo Kid. 8. they come across IzNotz around a stone tablet as a cliffhanger for next week (I have the pic, but honestly really uncomfortable posting it here>. How's that? [/QUOTE]
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