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Power crit smackdown
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<blockquote data-quote="Jairami" data-source="post: 51529" data-attributes="member: 1148"><p>Rhino Hide doesn't modify strength, and he didn't stack two handed weapon use with power lunge so your first correction which may or may not be correct is irrelevant.</p><p></p><p>Pick's are x4, the spell increases it to x5, the armor to x6 (associative property? My algebra is sketchy...), so no he didn't totally do the crit change wrong as you put it.</p><p></p><p>Power attack, smite, divine might, and strength all multiply in a crit. The general rule for your future knowledge is, extra dice do not multiply, extra damage does.</p><p></p><p>And finally, burst criticals are 1d10 on a x2 weapon, 2d10 on a x3, 3d10 on a x4, and in the created instance of a x5 weapon which the spell creates, 4d10.</p><p></p><p>Now admittedly, I'm going without my books here, but come on..</p><p></p><p>Edit: Erk.. Too slow. --Redundant Jeremy</p><p></p><p>(2+1) x 5 = 15 x 2 = 30</p><p>(2+1) x 6 = 18</p><p></p><p>Hmmmm... Definately not equal, so I guess you'd have to figure it out individually with the crit and then double it. That's nasty.</p></blockquote><p></p>
[QUOTE="Jairami, post: 51529, member: 1148"] Rhino Hide doesn't modify strength, and he didn't stack two handed weapon use with power lunge so your first correction which may or may not be correct is irrelevant. Pick's are x4, the spell increases it to x5, the armor to x6 (associative property? My algebra is sketchy...), so no he didn't totally do the crit change wrong as you put it. Power attack, smite, divine might, and strength all multiply in a crit. The general rule for your future knowledge is, extra dice do not multiply, extra damage does. And finally, burst criticals are 1d10 on a x2 weapon, 2d10 on a x3, 3d10 on a x4, and in the created instance of a x5 weapon which the spell creates, 4d10. Now admittedly, I'm going without my books here, but come on.. Edit: Erk.. Too slow. --Redundant Jeremy (2+1) x 5 = 15 x 2 = 30 (2+1) x 6 = 18 Hmmmm... Definately not equal, so I guess you'd have to figure it out individually with the crit and then double it. That's nasty. [/QUOTE]
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