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<blockquote data-quote="jkason" data-source="post: 2456589" data-attributes="member: 2710"><p><strong>Kaen Biturk, Dwarven Rogue</strong></p><p></p><p>[CODE][B]Name:[/B] Kaen Biturk</p><p>[B]Class:[/B] Rogue 1</p><p>[B]Race:[/B] Mountain Dwarf</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Good</p><p>[B]Deity:[/B] ?</p><p></p><p>[B]Str:[/B] 12 +1 (4p.) [B]Level:[/B] 1 [B]XP:[/B] 650</p><p>[B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] +0 [B]HP:[/B] 6 (max 1st)</p><p>[B]Con:[/B] 10 +0 (0p.) [B]Grapple:[/B] +0 [B]Dmg Red:[/B] -</p><p>[B]Int:[/B] 14 +2 (6p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 12 +1 (4p.) [B]Init:[/B] +2 [B]Spell Save:[/B] -</p><p>[B]Cha:[/B] 15 +2 (13p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] -</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +0 +0 +2 +0 +0 +0 12</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 10</p><p>[B]Vs. Giant:[/B] 16 (+4 Dodge bonus) </p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +0 +0</p><p>[B]Ref:[/B] 2 +2 +4</p><p>[B]Will:[/B] 0 +1 +1</p><p></p><p>Conditional Save bonuses: +2 vs. poison, spells, spell-like effects </p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>MW Shortbow...............+3.....1d6...........x3, range 60'</p><p>MW Sling..................+3.....1d4+1.........x2, range 50'</p><p>MW Dagger, melee..........+2.....1d4+1.........19-20/x2</p><p>MW Dagger, thrown.........+3.....1d4+1.........19-20/x2, range 10'</p><p></p><p>Misc. combat modifiers: +1 attack vs. orcs and goblinoids, Sneak Attack +1d6 damage</p><p></p><p>[B]Languages:[/B] Common, Dwarven, Goblin, Orc</p><p></p><p>[B]Abilities:[/B]</p><p></p><p>--Racial-- </p><p>* Darkvision 60'</p><p>* Stonecunning: +2 Search on stone</p><p>* Stability: +4 vs. bull rush or trip when on the ground</p><p>* +2 Appraise and Craft with stone or metal</p><p></p><p>--Class--</p><p>* Sneak Attack</p><p>* Trapfinding</p><p></p><p></p><p>[B]Feats:[/B] Investigator (+2 Gather Info and Search)</p><p></p><p></p><p>[B]Skill Points:[/B] 40 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Bluff......................4....+2..........+6</p><p>Diplomacy..................4....+2..........+6</p><p>Disguise...................4....+2..........+6 (+8 with kit)</p><p>Forgery....................2....+2..........+4</p><p>Gather Information.........4....+2....+2....+8</p><p>Sense Motive...............4....+1..........+5</p><p>Decipher Script............4....+2..........+6</p><p>Disable Device.............4....+2..........+6</p><p>Open Lock..................4....+2..........+6</p><p>Sleight of Hand............4....+2..........+6</p><p>Profession (trader)........2....+1..........+3</p><p>Search.....................0....+2....+2....+4 (+6 with stone)</p><p>Appraise...................0....+2..........+2 (+4 stone)</p><p></p><p>Additional +2 Appraise on by-weight items (merch. scales)</p><p></p><p></p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p></p><p>Dagger....................2gp....1lb</p><p>Sling.....................--.....--</p><p>Sling bullets (10)........1sp....5lb</p><p>Shortbow.................30gp....2lb</p><p>Arrows (20)...............1gp....3lb</p><p>Backpack..................2gp....2lb</p><p>Caltrops..................1gp....2lb</p><p>Chalk, 5pcs...............1cp....--</p><p>Flint and steel...........1gp....--</p><p>Ink (1oz.)................8gp....--</p><p>Inkpen....................1sp....--</p><p>Parchment (5 sheets)......1gp....--</p><p>Trail rations (4 days)....2gp....4lb</p><p>Sealing wax...............1gp....1lb</p><p>Sewing needle.............5sp....--</p><p>Signal whistle............8sp....--</p><p>Waterskin.................1gp....4lb</p><p>Disguise kit.............50gp....8lb</p><p>Scale, merchant's........2gp.....1lb</p><p>Thieves' tools...........30gp....1lb</p><p>Explorer's Outfit.........--.....--</p><p>Pony (Bill)..............30gp....--</p><p>Saddlebags (on pony)......4gp....8lb</p><p></p><p>*=gifted / found item</p><p></p><p></p><p>[B]Total Weight:[/B]38lbs [B]Money:[/B] 27gp 4sp 9cp</p><p></p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 43 86 130 260 650</p><p></p><p>[B]Age:[/B] 45</p><p>[B]Height:[/B] 4'2"</p><p>[B]Weight:[/B] 150lb</p><p>[B]Eyes:[/B] Blue</p><p>[B]Hair:[/B] Blonde</p><p>[B]Skin:[/B] Ruddy[/CODE]</p><p><strong>Appearance:</strong> Kaen is a touch thin for a dwarf, though he usually masks this with a careful choice of clothing. His beard and hair are trimmed shorter than the dwarven standard, as well. He says it's the result of mishaps with sticky substances he's traded in; in fact, it's due to the needs of various disguises he's had to affect in his work.</p><p></p><p>His mace is lashed to his belt, his bow and quiver slung on his back, obvious trappings of a traveling trader looking out for himself. His sling and dagger, however, are concealed to serve the needs of his more clandestine second profession. </p><p></p><p><strong>Background:</strong> Kaen showed an early knack for understanding people and earning their trust. It left him privy to their secrets, and he quickly learned the power those secrets might hold. As he began accompanying his father on his trade routes, the combination of fast-earned trusts and potent secrets gained Kaen a respectable network of contacts, benefactors, and "favors owed." </p><p></p><p>Some of those favors gained Kaen membership in the gem trader's guild. The gem trade let Kaen interact with some of the more affluent members of his society. Of great use to him was the fact that a meeting or gem purchase could reasonably be expected to require privacy, covering secret meetings under the heading of "a private appraisal" or buyer who wishes to remain anonymous. Kaen occasionally bluffed his seeming lack of goods (no big cart or horses loaded down) by claiming he trades in rarer substances, which he can more easily carry on his person. The truth was, the more precious "gems" Kaen carried didn't require a bag; they were the secrets he had for the right person at the right price.</p><p></p><p>It was this second "trade" which brought Kaen to the attention of dwarves in power in Korkadur clan (Kaen will tell you he manipulated events to let himself be discovered, but the statement is probably debatable). Because of this, Kaen's previously-independent secret trade has of late been sponsored by and continued for the benefit of his clan's royal family.</p><p></p><p><strong>Bill the Pony</strong></p><p>[sblock][code]Hit Dice: 2d8+2 (11 hp)</p><p>Initiative: +1</p><p>Speed: 30 ft. (due to Medium load. 40' base)</p><p>Armor Class: 13 </p><p>touch 11, flat-footed 12</p><p>Base Attack/Grapple: +1/+2</p><p>Attack: Hoof -3 melee (1d3*)</p><p>Full Attack: 2 hooves -3 melee (1d3*)</p><p>Space/Reach: 5 ft./5 ft.</p><p>Special Qualities: Low-light vision, scent</p><p>Saves: Fort +4, Ref +4, Will +0</p><p>Abilities: Str 13, Dex 13, Con 12, Int 2, Wis 11, Cha 4</p><p>Skills: Listen +5, Spot +5</p><p>Feats: Endurance</p><p></p><p>*A pony not trained for war does not normally use its hooves to attack but rather to run. Its hoof attack is treated as a secondary attack and adds only half the pony’s Strength bonus to damage.</p><p></p><p>Carrying Capacity: A light load for a pony is up to 75 pounds; a medium load, 76-150 pounds; and a heavy load, 151-225 pounds. A pony can drag 1,125 pounds.</p><p></p><p>[B]Equipment: Worth Weight[/B]</p><p></p><p>--Personal (Kaen's)--</p><p></p><p>Saddlebags................4gp....8lb</p><p></p><p>--Party Equipment--</p><p>sacks x2..................2sp....1lb</p><p>rope, hempen x3...........3gp...30lb</p><p>chain....................30gp....2lb</p><p>crowbar x2................4gp...10lb</p><p>grappling hook............1gp....4lb</p><p>pick, miner's x3..........9gp...30lb</p><p>shovel....................2gp....8lb</p><p>--loot--</p><p>short bows x3............45gp....6lb</p><p>leather armor x3.........15gp...45lb</p><p>javelins x5...............12.5gp....10lb</p><p>arrows x28................5sp....4.5lb</p><p>ring........................--........--</p><p>map.......................--........--</p><p></p><p>[b]Total Weight:[/b] 158.5lb</p><p></p><p>4gp 24sp 14cp</p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 75 150 225 n/a 1,125[/code][/sblock]</p><p></p><p>Temp Stats:</p><p></p><p>Hit Points: 4/6</p><p>Arrows used: 7</p></blockquote><p></p>
[QUOTE="jkason, post: 2456589, member: 2710"] [b]Kaen Biturk, Dwarven Rogue[/b] [CODE][B]Name:[/B] Kaen Biturk [B]Class:[/B] Rogue 1 [B]Race:[/B] Mountain Dwarf [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Good [B]Deity:[/B] ? [B]Str:[/B] 12 +1 (4p.) [B]Level:[/B] 1 [B]XP:[/B] 650 [B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] +0 [B]HP:[/B] 6 (max 1st) [B]Con:[/B] 10 +0 (0p.) [B]Grapple:[/B] +0 [B]Dmg Red:[/B] - [B]Int:[/B] 14 +2 (6p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] - [B]Wis:[/B] 12 +1 (4p.) [B]Init:[/B] +2 [B]Spell Save:[/B] - [B]Cha:[/B] 15 +2 (13p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] - [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +0 +0 +2 +0 +0 +0 12 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 10 [B]Vs. Giant:[/B] 16 (+4 Dodge bonus) [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +0 +0 [B]Ref:[/B] 2 +2 +4 [B]Will:[/B] 0 +1 +1 Conditional Save bonuses: +2 vs. poison, spells, spell-like effects [B]Weapon Attack Damage Critical[/B] MW Shortbow...............+3.....1d6...........x3, range 60' MW Sling..................+3.....1d4+1.........x2, range 50' MW Dagger, melee..........+2.....1d4+1.........19-20/x2 MW Dagger, thrown.........+3.....1d4+1.........19-20/x2, range 10' Misc. combat modifiers: +1 attack vs. orcs and goblinoids, Sneak Attack +1d6 damage [B]Languages:[/B] Common, Dwarven, Goblin, Orc [B]Abilities:[/B] --Racial-- * Darkvision 60' * Stonecunning: +2 Search on stone * Stability: +4 vs. bull rush or trip when on the ground * +2 Appraise and Craft with stone or metal --Class-- * Sneak Attack * Trapfinding [B]Feats:[/B] Investigator (+2 Gather Info and Search) [B]Skill Points:[/B] 40 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Bluff......................4....+2..........+6 Diplomacy..................4....+2..........+6 Disguise...................4....+2..........+6 (+8 with kit) Forgery....................2....+2..........+4 Gather Information.........4....+2....+2....+8 Sense Motive...............4....+1..........+5 Decipher Script............4....+2..........+6 Disable Device.............4....+2..........+6 Open Lock..................4....+2..........+6 Sleight of Hand............4....+2..........+6 Profession (trader)........2....+1..........+3 Search.....................0....+2....+2....+4 (+6 with stone) Appraise...................0....+2..........+2 (+4 stone) Additional +2 Appraise on by-weight items (merch. scales) [B]Equipment: Cost Weight[/B] Dagger....................2gp....1lb Sling.....................--.....-- Sling bullets (10)........1sp....5lb Shortbow.................30gp....2lb Arrows (20)...............1gp....3lb Backpack..................2gp....2lb Caltrops..................1gp....2lb Chalk, 5pcs...............1cp....-- Flint and steel...........1gp....-- Ink (1oz.)................8gp....-- Inkpen....................1sp....-- Parchment (5 sheets)......1gp....-- Trail rations (4 days)....2gp....4lb Sealing wax...............1gp....1lb Sewing needle.............5sp....-- Signal whistle............8sp....-- Waterskin.................1gp....4lb Disguise kit.............50gp....8lb Scale, merchant's........2gp.....1lb Thieves' tools...........30gp....1lb Explorer's Outfit.........--.....-- Pony (Bill)..............30gp....-- Saddlebags (on pony)......4gp....8lb *=gifted / found item [B]Total Weight:[/B]38lbs [B]Money:[/B] 27gp 4sp 9cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 43 86 130 260 650 [B]Age:[/B] 45 [B]Height:[/B] 4'2" [B]Weight:[/B] 150lb [B]Eyes:[/B] Blue [B]Hair:[/B] Blonde [B]Skin:[/B] Ruddy[/CODE] [B]Appearance:[/B] Kaen is a touch thin for a dwarf, though he usually masks this with a careful choice of clothing. His beard and hair are trimmed shorter than the dwarven standard, as well. He says it's the result of mishaps with sticky substances he's traded in; in fact, it's due to the needs of various disguises he's had to affect in his work. His mace is lashed to his belt, his bow and quiver slung on his back, obvious trappings of a traveling trader looking out for himself. His sling and dagger, however, are concealed to serve the needs of his more clandestine second profession. [B]Background:[/B] Kaen showed an early knack for understanding people and earning their trust. It left him privy to their secrets, and he quickly learned the power those secrets might hold. As he began accompanying his father on his trade routes, the combination of fast-earned trusts and potent secrets gained Kaen a respectable network of contacts, benefactors, and "favors owed." Some of those favors gained Kaen membership in the gem trader's guild. The gem trade let Kaen interact with some of the more affluent members of his society. Of great use to him was the fact that a meeting or gem purchase could reasonably be expected to require privacy, covering secret meetings under the heading of "a private appraisal" or buyer who wishes to remain anonymous. Kaen occasionally bluffed his seeming lack of goods (no big cart or horses loaded down) by claiming he trades in rarer substances, which he can more easily carry on his person. The truth was, the more precious "gems" Kaen carried didn't require a bag; they were the secrets he had for the right person at the right price. It was this second "trade" which brought Kaen to the attention of dwarves in power in Korkadur clan (Kaen will tell you he manipulated events to let himself be discovered, but the statement is probably debatable). Because of this, Kaen's previously-independent secret trade has of late been sponsored by and continued for the benefit of his clan's royal family. [b]Bill the Pony[/b] [sblock][code]Hit Dice: 2d8+2 (11 hp) Initiative: +1 Speed: 30 ft. (due to Medium load. 40' base) Armor Class: 13 touch 11, flat-footed 12 Base Attack/Grapple: +1/+2 Attack: Hoof -3 melee (1d3*) Full Attack: 2 hooves -3 melee (1d3*) Space/Reach: 5 ft./5 ft. Special Qualities: Low-light vision, scent Saves: Fort +4, Ref +4, Will +0 Abilities: Str 13, Dex 13, Con 12, Int 2, Wis 11, Cha 4 Skills: Listen +5, Spot +5 Feats: Endurance *A pony not trained for war does not normally use its hooves to attack but rather to run. Its hoof attack is treated as a secondary attack and adds only half the pony’s Strength bonus to damage. Carrying Capacity: A light load for a pony is up to 75 pounds; a medium load, 76-150 pounds; and a heavy load, 151-225 pounds. A pony can drag 1,125 pounds. [B]Equipment: Worth Weight[/B] --Personal (Kaen's)-- Saddlebags................4gp....8lb --Party Equipment-- sacks x2..................2sp....1lb rope, hempen x3...........3gp...30lb chain....................30gp....2lb crowbar x2................4gp...10lb grappling hook............1gp....4lb pick, miner's x3..........9gp...30lb shovel....................2gp....8lb --loot-- short bows x3............45gp....6lb leather armor x3.........15gp...45lb javelins x5...............12.5gp....10lb arrows x28................5sp....4.5lb ring........................--........-- map.......................--........-- [b]Total Weight:[/b] 158.5lb 4gp 24sp 14cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 75 150 225 n/a 1,125[/code][/sblock] Temp Stats: Hit Points: 4/6 Arrows used: 7 [/QUOTE]
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