Strahd_Von_Zarovich
First Post
Post your dwarves here .
[B]Name:[/B] Kaen Biturk
[B]Class:[/B] Rogue 1
[B]Race:[/B] Mountain Dwarf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Good
[B]Deity:[/B] ?
[B]Str:[/B] 12 +1 (4p.) [B]Level:[/B] 1 [B]XP:[/B] 650
[B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] +0 [B]HP:[/B] 6 (max 1st)
[B]Con:[/B] 10 +0 (0p.) [B]Grapple:[/B] +0 [B]Dmg Red:[/B] -
[B]Int:[/B] 14 +2 (6p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -
[B]Wis:[/B] 12 +1 (4p.) [B]Init:[/B] +2 [B]Spell Save:[/B] -
[B]Cha:[/B] 15 +2 (13p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] -
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +0 +0 +2 +0 +0 +0 12
[B]Touch:[/B] 12 [B]Flatfooted:[/B] 10
[B]Vs. Giant:[/B] 16 (+4 Dodge bonus)
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 0 +0 +0
[B]Ref:[/B] 2 +2 +4
[B]Will:[/B] 0 +1 +1
Conditional Save bonuses: +2 vs. poison, spells, spell-like effects
[B]Weapon Attack Damage Critical[/B]
MW Shortbow...............+3.....1d6...........x3, range 60'
MW Sling..................+3.....1d4+1.........x2, range 50'
MW Dagger, melee..........+2.....1d4+1.........19-20/x2
MW Dagger, thrown.........+3.....1d4+1.........19-20/x2, range 10'
Misc. combat modifiers: +1 attack vs. orcs and goblinoids, Sneak Attack +1d6 damage
[B]Languages:[/B] Common, Dwarven, Goblin, Orc
[B]Abilities:[/B]
--Racial--
* Darkvision 60'
* Stonecunning: +2 Search on stone
* Stability: +4 vs. bull rush or trip when on the ground
* +2 Appraise and Craft with stone or metal
--Class--
* Sneak Attack
* Trapfinding
[B]Feats:[/B] Investigator (+2 Gather Info and Search)
[B]Skill Points:[/B] 40 [B]Max Ranks:[/B] 4/2
[B]Skills Ranks Mod Misc Total[/B]
Bluff......................4....+2..........+6
Diplomacy..................4....+2..........+6
Disguise...................4....+2..........+6 (+8 with kit)
Forgery....................2....+2..........+4
Gather Information.........4....+2....+2....+8
Sense Motive...............4....+1..........+5
Decipher Script............4....+2..........+6
Disable Device.............4....+2..........+6
Open Lock..................4....+2..........+6
Sleight of Hand............4....+2..........+6
Profession (trader)........2....+1..........+3
Search.....................0....+2....+2....+4 (+6 with stone)
Appraise...................0....+2..........+2 (+4 stone)
Additional +2 Appraise on by-weight items (merch. scales)
[B]Equipment: Cost Weight[/B]
Dagger....................2gp....1lb
Sling.....................--.....--
Sling bullets (10)........1sp....5lb
Shortbow.................30gp....2lb
Arrows (20)...............1gp....3lb
Backpack..................2gp....2lb
Caltrops..................1gp....2lb
Chalk, 5pcs...............1cp....--
Flint and steel...........1gp....--
Ink (1oz.)................8gp....--
Inkpen....................1sp....--
Parchment (5 sheets)......1gp....--
Trail rations (4 days)....2gp....4lb
Sealing wax...............1gp....1lb
Sewing needle.............5sp....--
Signal whistle............8sp....--
Waterskin.................1gp....4lb
Disguise kit.............50gp....8lb
Scale, merchant's........2gp.....1lb
Thieves' tools...........30gp....1lb
Explorer's Outfit.........--.....--
Pony (Bill)..............30gp....--
Saddlebags (on pony)......4gp....8lb
*=gifted / found item
[B]Total Weight:[/B]38lbs [B]Money:[/B] 27gp 4sp 9cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 43 86 130 260 650
[B]Age:[/B] 45
[B]Height:[/B] 4'2"
[B]Weight:[/B] 150lb
[B]Eyes:[/B] Blue
[B]Hair:[/B] Blonde
[B]Skin:[/B] Ruddy
Hit Dice: 2d8+2 (11 hp)
Initiative: +1
Speed: 30 ft. (due to Medium load. 40' base)
Armor Class: 13
touch 11, flat-footed 12
Base Attack/Grapple: +1/+2
Attack: Hoof -3 melee (1d3*)
Full Attack: 2 hooves -3 melee (1d3*)
Space/Reach: 5 ft./5 ft.
Special Qualities: Low-light vision, scent
Saves: Fort +4, Ref +4, Will +0
Abilities: Str 13, Dex 13, Con 12, Int 2, Wis 11, Cha 4
Skills: Listen +5, Spot +5
Feats: Endurance
*A pony not trained for war does not normally use its hooves to attack but rather to run. Its hoof attack is treated as a secondary attack and adds only half the pony’s Strength bonus to damage.
Carrying Capacity: A light load for a pony is up to 75 pounds; a medium load, 76-150 pounds; and a heavy load, 151-225 pounds. A pony can drag 1,125 pounds.
[B]Equipment: Worth Weight[/B]
--Personal (Kaen's)--
Saddlebags................4gp....8lb
--Party Equipment--
sacks x2..................2sp....1lb
rope, hempen x3...........3gp...30lb
chain....................30gp....2lb
crowbar x2................4gp...10lb
grappling hook............1gp....4lb
pick, miner's x3..........9gp...30lb
shovel....................2gp....8lb
--loot--
short bows x3............45gp....6lb
leather armor x3.........15gp...45lb
javelins x5...............12.5gp....10lb
arrows x28................5sp....4.5lb
ring........................--........--
map.......................--........--
[b]Total Weight:[/b] 158.5lb
4gp 24sp 14cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 75 150 225 n/a 1,125
[B]Name:[/B] Kragen Stormhammer
[B]Class:[/B] Fighter
[B]Race:[/B] Dwarf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B]
[B]Str:[/B] 12 [B]Level:[/B] 1 [B]XP:[/B] 0
[B]Dex:[/B] 18 [B]BAB:[/B] +1 [B]HP:[/B] 13
[B]Con:[/B] 16 [B]Grapple:[/B] +3 [B]Dmg Red:[/B] -/-
[B]Int:[/B] 12 [B]Speed:[/B] 20' [B]Spell Res:[/B] -
[B]Wis:[/B] 11 [B]Init:[/B] +3 [B]Spell Save:[/B] -
[B]Cha:[/B] 6 [B]ACP:[/B] -1 [B]Spell Fail:[/B] 25%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +4 +1 +4 0 +0 +0 +0 19
[B]Touch:[/B] 14 [B]Flatfooted:[/B] 14
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 2 +3 +5
[B]Ref:[/B] 0 +4 +4
[B]Will:[/B] 0 +0 +0
[b]Armor Bonus Dex ACP ASF Weight Cost[/b]
Chain Shirt, MW +4 +4 -1 20% 10lbs 100gp
Light Steel Shield, MW +1 0 5% 6lb 9gp
[B]Weapon Attack Damage Critical Range Weight
Cost[/B]
Light XboW, MW +6 1d8P 19-20/x2 80ft 4lbs
35 gp
20 bolts 2lb
2gp
Warhammer, MW +4 1d8+1 x3 - 5lb
12gp
[B]Languages:[/B] Common, Dwarf, Orc
[B]Abilities:[/B] Darkvision, Stonecutting, Weapon Familiarity (Dwarven Waraxe, Urgosh), Stability, +2 against poison/spells, +1 attack against orcs and goblins, +4 against giants, +2 Appraise, +2 Craft (Stone/Metal)
[B]Feats:[/B] Point Blank Shot, Precise Shot
[B]Skill Points:[/B] 12 [B]Max Ranks:[/B] 4
[B]Skills Abil Ranks Mod Misc Total[/B]
Climb Str 2 +1 -1 2
Craft (Statue) Int 2 +2 4
Jump Str 2 +1 -1 2
Spot (cc) Wis 4 2
Swim Str 2 +1 -1 2
[B]Equipment: Cost Weight[/B]
Backpack 2gp 2lb
Traveler's Outfit 1gp 5lb
Rations (4 days) 2gp 2lb
Waterskin 1gp 4lb
Potion of CLW (x2) - .2lb
Guard Dog 25gp
[B]Total Weight:[/B] 40 lb [B]Money:[/B] 60gp
[B]Lgt Med Hvy Lift[/B]
[B]Max Weight:[/B] 43lb 86lb 130lb 172lb
[B]Age:[/B] 42 years
[B]Height:[/B] 4'2"
[B]Weight:[/B] 150 lbs
[B]Eyes:[/B] Grey
[B]Hair:[/B] Messy Black
[B]Skin:[/B] Brown
[COLOR=Silver]Ftr 1
MTN Dwarf
500+150 xps
str 16 10 pts
dex 16 10 pts
con 16 6 pts
int 14 6 pts
wis 9 1 pts
cha 6 0 pts
Fort 5
Reflex 3
Will -1
BAB 1
AC 22 (10 +3dex+9 armor)
Melee – +5 Trident 1d8+3 x2 10ft Piercing
Battleaxe +5 1d8+3 x3 slashing
Feat: Power Attack, Cleave
Skills Ranks Mod Synergy Total
Climb 4 3 0 7
Craft Jewlery 3 2 2 7
Profession (mushroom farmer) 1 -1 0 0
Ride 4 2 0 6
Swim 4 3 0 7
Jump 0 3 0 3
Bluff/Diplomacy 0 -2 0 -2
Gather Information 0 -2 0 -2
Sense Motive 0 -1 0 -1
Search 0 2 0 2
Possessions:
MW Chainmail +150
MW Shield +20
MW Trident +15
MW Battle axe +10
2 cure light wound potions
5 GP
Languages: Common, Dwarven, Goblin, Undercommon[/COLOR]
[B]Name:[/B] Thimur Urnuham
[B]Class:[/B] Transmuter
[B]Race:[/B] Mountain Dwarf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Good
[B]Deity:[/B] None
[B]Str:[/B] 10 +0 (2p.) [B]Level:[/B] 1 [B]XP:[/B] 0
[B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] +0 [B]HP:[/B] 10 (max 1st)
[B]Con:[/B] 16 +3 (6p.) [B]Grapple:[/B] +0 [B]Dmg Red:[/B] -
[B]Int:[/B] 18 +4 (16p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -
[B]Wis:[/B] 10 +0 (2p.) [B]Init:[/B] +2 [B]Spell Save:[/B] -
[B]Cha:[/B] 7 -2 (1p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] -
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +0 +0 +2 +0 +0 +0 12
[B]Touch:[/B] 12 [B]Flatfooted:[/B] 10
[B]Vs. Giant:[/B] 16 (+4 Dodge bonus)
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 0 +3 +3
[B]Ref:[/B] 0 +2 +2
[B]Will:[/B] 2 +0 +2
Conditional Save bonuses: +2 vs. poison, spells, spell-like effects
[B]Weapon Attack Damage Critical[/B]
MW Quarterstaff...........+0.....1d6... ......x2
MW Light Crossbow.........+2.....1d8...........19-20/x2, range 80'
MW Dagger, melee..........+0.....1d4...........19-20/x2
MW Dagger, thrown.........+2.....1d4...........19-20/x2, range 10'
Misc. combat modifiers: +1 attack vs. orcs and goblinoids.
[B]Languages:[/B] Common, Dwarven, Goblin, Giant, Undercommon
[B]Abilities:[/B]
--Racial--
* Darkvision 60'
* Stonecunning: +2 Search on stone
* Stability: +4 vs. bull rush or trip when on the ground
* +2 Appraise and Craft with stone or metal
--Class--
* Summon Familiar
* Scribe Scroll
[B]Feats:[/B] Skill Focus (Concentration)
[B]Skill Points:[/B] 24 [B]Max Ranks:[/B] 4/2
[B]Skills Ranks Mod Misc Total[/B]
Concentration..............4....+3....+3....+10
Craft (Stoneworking).......4....+4..........+8
Knowledge(Arcana)..........4....+4..........+8
Knowledge(Dungeoneering)...4....+4..........+8
Spellcraft.................4....+4..........+8
[B]Spellcasting[/B]
Specialization: Transmutation
Opposed Schools: Enchantment and Illusion
Spellbook:
lvl0: all spells
lvl1: Mage Armor, True Strike, Burning Hands, Tenser's Floating Disc, Ray of Enfeeblement, Grease, Expeditious Retreat, Enlarge Person.
Spells Prepared:
lvl0: Detect Magic, Mage Hand, Mending
lvl1: Ray of Enfeeblement, Grease, Expeditious Retreat
[B]Equipment: Cost Weight[/B]
Quarterstaff..............-gp....4lb
Dagger....................2gp....1lb
Light Crossbow............35gp...2lb
Bolts (40)...............4gp....4lb
Backpack..................2gp....2lb
Caltrops..................1gp....2lb
Chalk, 5pcs...............1cp....--
Flint and steel...........1gp....--
Ink (1oz.)................8gp....--
Inkpen....................1sp....--
Parchment (5 sheets)......1gp....--
Trail rations (4 days)....2gp....4lb
Sealing wax...............1gp....1lb
Sewing needle.............5sp....--
Signal whistle............8sp....--
Waterskin.................1gp....4lb
Explorer's Outfit.........--.....--
potion of cure light wounds x2
[B]Total Weight:[/B]23lbs [B]Money:[/B] 24gp 6sp 9cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 33 66 100 200 500
[B]Age:[/B] 62
[B]Height:[/B] 4'4"
[B]Weight:[/B] 170lb
[B]Eyes:[/B] Brown
[B]Hair:[/B] Reddish
[B]Skin:[/B] Ruddy
[B]Familiar[/B]
[B]Toad[/B]
[B]Diminutive animal[/B]
[B]Name:[/B] Grossmur
[B]Hp:[/B] 5
[B]Initiative:[/B] +1
[B]Speed:[/B] 5 ft
[B]AC: [/B]16 (+4 size, +1 Dex, +1 natural), touch 15, flat-footed 15
[B]Base Attack/Grapple:[/B] +0/-17
[B]Attacks:[/B] -
[B]Space/Reach[/B] 1ft./ 0ft.
[B]Special Qualities:[/B] Amphibious, Low-light vision
[B]Saves:[/B] Fort +2, Ref +3, Will +2
[B]Abilities:[/B] Str 1, Dex 12, Con 11, Int 6, Wis 14, Cha 4
[B]Skills:[/B] Hide +21, Listen +4, Spot +4
[B]Feats:[/B] Alertness
[B]Animal Companion Basics:[/B]
- Improved Evasion
- Share Spells
- Empathic Link