Starfox
Hero
I only read this thread to page 2, so I might have missed some wise words.
I played BitD for about four months, but only around five sessions. In most sessions we manage two scores. This is an amazingly quick story progression. And this is what I love most about BitD - the low preparation, the engagement roll putting the protagonists right into the action, and how easy it is to improvise. I don't mind they playbooks, they are much like DnD classes and I can live with those. Its not perfect, but it speeds up things by limiting choices at character creation and progression.
I have GMed Princess World - Frontier Kingdoms which is a BitD hack, and I love it. It does away with the playbooks, which slows down character administration. What is most important to me is that it shows that the system does not need to be in a crapsack world. Princess World is bright and sparkly, but can still challenge both PCs and players.
I played BitD for about four months, but only around five sessions. In most sessions we manage two scores. This is an amazingly quick story progression. And this is what I love most about BitD - the low preparation, the engagement roll putting the protagonists right into the action, and how easy it is to improvise. I don't mind they playbooks, they are much like DnD classes and I can live with those. Its not perfect, but it speeds up things by limiting choices at character creation and progression.
I have GMed Princess World - Frontier Kingdoms which is a BitD hack, and I love it. It does away with the playbooks, which slows down character administration. What is most important to me is that it shows that the system does not need to be in a crapsack world. Princess World is bright and sparkly, but can still challenge both PCs and players.