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Powergaming: Wizard vs. Sorcerer
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<blockquote data-quote="Wraith-Hunter" data-source="post: 3406793" data-attributes="member: 48298"><p>I like playing sorcerers better....</p><p></p><p>But wizards are by far more powerfull. 5 feats over 20 levels is VERY powerfull, you can afford to take some cool fun feats.</p><p></p><p>Wizards can generally duplicate the sorcerers higher number of spells with scrolls (Though this costs time and money which are not always available). </p><p></p><p>Spontaneous casting is fun and lots less paperwork. It is flexible and you can spam spells. But it is not nearly as powerfull as all the limitations. Delayed spell level (low level spells are not the problem 9th level shouldbe delayed not 2nd level) SUCKS. Long casting time on metamagic, and the very limited number of spells know.</p><p></p><p>Lots of people like playing them for blasters, which I find boring. Warlock and Warmage are better if that is what you want. </p><p></p><p>Once you take into account specialization they do not have that many more spells than wizards per day. The worst limitation is the low number of spells known. You also loose out on the feats.</p><p></p><p>So I like sorcerers better even with the limitations, wizards are alot better. I think it is more difficult to play a sorcerer better and it takes more planning to make a very effective one. But I don't play blasters and have no intrest in it. Warlock or Warmage would work better if you just want to blow stuff up. Sorcerers work good for it but I think there is alot more potential there.</p><p></p><p>It is easier to play a wizard and a bad choice or two here and there is no big deal, the same can cripple a sorcerer though. Because they are simple to setup and get going people think of them as a newbie class, which they can be, but are more of a challange to play really well.</p></blockquote><p></p>
[QUOTE="Wraith-Hunter, post: 3406793, member: 48298"] I like playing sorcerers better.... But wizards are by far more powerfull. 5 feats over 20 levels is VERY powerfull, you can afford to take some cool fun feats. Wizards can generally duplicate the sorcerers higher number of spells with scrolls (Though this costs time and money which are not always available). Spontaneous casting is fun and lots less paperwork. It is flexible and you can spam spells. But it is not nearly as powerfull as all the limitations. Delayed spell level (low level spells are not the problem 9th level shouldbe delayed not 2nd level) SUCKS. Long casting time on metamagic, and the very limited number of spells know. Lots of people like playing them for blasters, which I find boring. Warlock and Warmage are better if that is what you want. Once you take into account specialization they do not have that many more spells than wizards per day. The worst limitation is the low number of spells known. You also loose out on the feats. So I like sorcerers better even with the limitations, wizards are alot better. I think it is more difficult to play a sorcerer better and it takes more planning to make a very effective one. But I don't play blasters and have no intrest in it. Warlock or Warmage would work better if you just want to blow stuff up. Sorcerers work good for it but I think there is alot more potential there. It is easier to play a wizard and a bad choice or two here and there is no big deal, the same can cripple a sorcerer though. Because they are simple to setup and get going people think of them as a newbie class, which they can be, but are more of a challange to play really well. [/QUOTE]
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