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Powergaming: Wizard vs. Sorcerer
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<blockquote data-quote="DragonShadow" data-source="post: 3406936" data-attributes="member: 16918"><p>My personal favorite between the two is Sorcerer. </p><p></p><p>In terms of power? Well, it's meant to be a toss up, regardless of public opinion feeling one is better than the other. (Remember that majority opinion is still an opinion.)</p><p></p><p>I do, however, feel that WotC short-changed the Sorcerer in a number of ways. For example, IMC I've ruled that Sorcerers get Eschew Materials as a free bonus feat at 1st level, because it simply doesn't make sense to me that those who have magical abilities inborn in them need to hold on to some bat guano to throw fireballs around.</p><p></p><p>Also IMC I've slightly revamped the Sorcerer spells known list, which has absolutely no bearing on lower levels, but as levels progress so too does the amount of spells a Sorcie gains (within a reasonable limit). Why is this? Well, compare a 20 Sorc to a 20 Wiz. The Wiz can probably cast every spell known to man, and some that aren't. The Sorc had the ability to learn those same spells, but had to limit himself to a select few. Using my list, rather than the list in the PHB, he's still only got a select few, but he has a select few -more-. The difference in the long run comes down to only a handful of spells, but when you compare the bonus metamagic feats that the Wizard picked up along the way it's perfectly justifiable. </p><p></p><p></p><p>It also seems that people tend to think that if a Sorcerer doesn't choose a spell as his Spells Known, the spells he didn't pick disappear off his class list. They don't, thereby giving him the same ability to read off scrolls, wave wands, etc. Want to argue the fact? That's fine, even at a cross-class rate the Sorc still has a base stat of Cha, so Use Magic Device becomes an (unnecessary) godsend. </p><p></p><p>People also seem to forget that Sorcerers (Wizards too!) are allowed to independantly research spells. While this could simply mean taking a Clerical spell, chaning a few things around to make it arcane in flavor, and then either raising or lowering (probably raising) the spell level, it's still a new spell. While Wizzies can do this in their free time and it means reletively little, it can mean alot for a Sorcerer who decides that Cure Light Wounds is great flavor for him.</p></blockquote><p></p>
[QUOTE="DragonShadow, post: 3406936, member: 16918"] My personal favorite between the two is Sorcerer. In terms of power? Well, it's meant to be a toss up, regardless of public opinion feeling one is better than the other. (Remember that majority opinion is still an opinion.) I do, however, feel that WotC short-changed the Sorcerer in a number of ways. For example, IMC I've ruled that Sorcerers get Eschew Materials as a free bonus feat at 1st level, because it simply doesn't make sense to me that those who have magical abilities inborn in them need to hold on to some bat guano to throw fireballs around. Also IMC I've slightly revamped the Sorcerer spells known list, which has absolutely no bearing on lower levels, but as levels progress so too does the amount of spells a Sorcie gains (within a reasonable limit). Why is this? Well, compare a 20 Sorc to a 20 Wiz. The Wiz can probably cast every spell known to man, and some that aren't. The Sorc had the ability to learn those same spells, but had to limit himself to a select few. Using my list, rather than the list in the PHB, he's still only got a select few, but he has a select few -more-. The difference in the long run comes down to only a handful of spells, but when you compare the bonus metamagic feats that the Wizard picked up along the way it's perfectly justifiable. It also seems that people tend to think that if a Sorcerer doesn't choose a spell as his Spells Known, the spells he didn't pick disappear off his class list. They don't, thereby giving him the same ability to read off scrolls, wave wands, etc. Want to argue the fact? That's fine, even at a cross-class rate the Sorc still has a base stat of Cha, so Use Magic Device becomes an (unnecessary) godsend. People also seem to forget that Sorcerers (Wizards too!) are allowed to independantly research spells. While this could simply mean taking a Clerical spell, chaning a few things around to make it arcane in flavor, and then either raising or lowering (probably raising) the spell level, it's still a new spell. While Wizzies can do this in their free time and it means reletively little, it can mean alot for a Sorcerer who decides that Cure Light Wounds is great flavor for him. [/QUOTE]
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