[PR] Call of Duty - A Paladin Sourcebook available now

Gargoyle

Adventurer
Call of Duty - A Paladin Sourcebook is finished.

For more information, check our website at http://www.chainmailbikini.com

or go ahead and purchase it here:
http://www.rpgnow.com/product_info.php?products_id=331

As a sneak peek, check out the Penitent Sniper prestige class on our website: http://www.chainmailbikini.com/freestuff.html

Here's the table of contents from the book:

Chapter 1: Feats and Prestige Classes
New Feats - 2
Prestige Classes - 5
The Paladin as a Prestige Class - 5
Archon - 9
Chaos Knight - 13
Forge Avenger - 16
Golden Pride Hunter - 19
Merseus - 22
Penitent Sniper - 25
Seelie Knight - 28
Sensate - 32
Sword Saint - 35

Chapter 2: Roleplaying Paladins
Answering the Call - 38
Paladins and Alignment - 40
The Code of Conduct - 40
The Fall from Grace - 45

Chapter 3: A Variety of Paladins
Multiclassing - 46
Paladin Orders - 50
Variant: Customizing Paladins - 53

Chapter 4: New Magic
Spells- 55
Magic Items - 59
 
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We've improved our production values, particularly with regard to interior art. At the same time, we've tried to continue to do what made Beyond Monks a good product: endlessly playtesting, peer reviews, and editing. The biggest compliment I get is when someone says "I use your product in my game." So our #1 goal is to write stuff people actually will use.

However, as far as crunchy content, Call of Duty has a little less than Beyond Monks. Paladins don't really gain a lot of feats, so creating lots of feats didn't seem useful, and the subject of paladins demands more space for roleplaying, so there is a chapter on that. The prestige classes are more detailed though; all come with sample NPCs and illustrations.

Edit: I almost forgot, we also priced Call of Duty at $7.00 instead of $8.00 to be more competitive.
 
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Vocenoctum said:
Chaos Knight is probably one of the better barbarian inspired PrC's I've seen.

Very amusing that it's in a paladin book :-)

I'm glad you liked it. Thanks for buying the book.

We felt like there should be at least one class in the book that favored ex-paladins, and since the blackguard pretty much covers the evil ex-paladin, the chaos knight is designed to appeal to the chaotic ex-paladin. Making it somewhat barbarian based seemed only natural, but we also managed to design it so that ex-paladins without barbarian levels can take it.
 

Call of Duty just received a pretty cool 5/5 star comment on RPGNow. I'm all giddy. :)

http://www.rpgnow.com/product_reviews.php?products_id=331

If you've bought the product, regardless of how you want to rate it, please post some comments on RPGNow or give it an ENWorld review. We're particularly interested in two things: What we did right so that we keep doing those things, and what we can improve on.

Thanks! (Ok I'll stop bumping this now.)
 
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So what are the main differences between this and Forgotten Heroes Paladins? FH:P has a lot of sub-core classes, PrCs, spells, feats, and other options. NO art, okay layout.
 

JoeGKushner said:
So what are the main differences between this and Forgotten Heroes Paladins? FH:P has a lot of sub-core classes, PrCs, spells, feats, and other options. NO art, okay layout.

It's hard for me to compare the products, since I haven't had time to read through Forgotten Heroes: Paladins. And any comparison I would make would be biased, or viewed as such. Perhaps you or one of the other reviewers at ENWorld could review Call of Duty for us and make a more objective comparison?

Let me know, and I'll send you a copy.
 

I'm actually reviewing Forgotten Heroes for D20 Magazine Rack but if you'd like a review of Call of Duty here, I can swing that.

One of the things I didn't like about FH: P is that it talks about how there's no support for Paladins and while Fighters do dominate the splatbook field, there are lots of options for Paladins including your book so I didn't see the first vision if you will of FH as being dead on.
 

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