ghoti69
First Post
Very nice
Do you include some basic guidelines on how to handle the changes to combat in a "Core" game. Reason I ask is I see this as a tool to get new players into an existing game, with seasoned players. I suppose I could say something along the lines of "Tonight, we've got a new member, so we're playing Fantasy Lite, thus no AOO, no BAB, etc". Or, could one incorporate a Fantasy Lite character into an existing gaming session without any impact on the other players...i.e. they have AOO, the new guy/gal doesn't. I think the second option would be good to generate interest. "Well, you see, I can do this because my character has this ability. As time goes on, you'll get things like that, too." "Oooooo...."
Also, you said it concentrates on levels 1-4. What kind of attention is given to integrating a new character into a higher-level group. It does happen.
Do you include some basic guidelines on how to handle the changes to combat in a "Core" game. Reason I ask is I see this as a tool to get new players into an existing game, with seasoned players. I suppose I could say something along the lines of "Tonight, we've got a new member, so we're playing Fantasy Lite, thus no AOO, no BAB, etc". Or, could one incorporate a Fantasy Lite character into an existing gaming session without any impact on the other players...i.e. they have AOO, the new guy/gal doesn't. I think the second option would be good to generate interest. "Well, you see, I can do this because my character has this ability. As time goes on, you'll get things like that, too." "Oooooo...."
Also, you said it concentrates on levels 1-4. What kind of attention is given to integrating a new character into a higher-level group. It does happen.
