hong said:Apropos of nothing, having played Lego Star Wars 2 and Lego Indiana Jones to death, I would KILL for Lego D&D.
hong said:I wonder if the ppl on boardgamegeek ever bemoan about how MMOs are destroying their hobby...?
Fenes said:I also disagree with the assumption that
a) the average potential buyer doens't know what a RPG is
b) D&D fails to be an attractive option
and
c) that D&D has to be a stronger option than others to be a choice.
Point a) was demosntrated already to be false, b) was laid out to be false as well, and c) assumes wrongly that people will only buy one thing, and not two. As many of us play D&D and C/VGames, D&D just has to be attractive, which it is.
You really think it's that easy to market videogames...?xechnao said:Whatever. You want to say the above abc points are false? So be it. But nothing is really demonstrated.
If it were not for you and me, already heavily invested and hardcore in rpgs that 4e PHB as it is would not even get printed. Who do you believe the 4e first print selled out to? Those that do not know or have cared what D&D about is?
OTOH video games, minis or card games need no one such as ourselves to help them establish a market. Just a TV add, put them on the shelf and you are good to go.
No, it just moved online.mhensley said:Computers destroyed the wargaming hobby twenty years ago.
Maggan said:The problem for WotC is, if we reduce the argument to the following ...
"Would a "kid" (for any given value of "kid") buy these dense tomes of 832 total pages ... or this Halo 3 disc?"
... and ...
"Getting started with these 832 pages takes longer than getting started with this Halo 3 disc" ...
... then D&D will never, ever equal the utility of a console game. Never. Until it becomes a console game itself. So it's a fools errand to lambast 4e for not being as easy to access as a console game, for this is a holy grail that can never be found. Unless we reduce the game to just the minis and a note saying "large monsters are badass. Now pretend". But then Halo 3 will win again.
So I don't think even a basic version of D&D will appeal to those who choose a console game because of ease of use. And thus, what WotC needs to do is find other means of attracting new players. Maybe they should double the page count? That would intrigue and mystify people, if nothing else.And the new players would flock to the game!
/M