Orius
Unrepentant DM Supremacist
What's the preferred scale or scale range for a hexcrawling campaign? I'd imagine it probably falls between 1 to 10 miles per hex, because bigger would be too unwieldy. Too small a scale though would be more detail than is really strictly necessary for a campaign and too much work for a DM.
I want to set up some maps for this sort of play, but I'm not entirely sure how far down to go. I'm using the map blanks from the 2e's World Builder's Guidebook, with the world map at 625 mi/hex, the regional maps at 125 mi/hex, and kingdom level maps at 25 mi/hex. From there I'm scaling down to 5 mi/hex, and I'm not sure whether or to stop there or continue to 1 mi/hex. At 1 mi/hex I get a local area map that's about 35 x 45 miles which is a decent size for an adventuring map.
I want to set up some maps for this sort of play, but I'm not entirely sure how far down to go. I'm using the map blanks from the 2e's World Builder's Guidebook, with the world map at 625 mi/hex, the regional maps at 125 mi/hex, and kingdom level maps at 25 mi/hex. From there I'm scaling down to 5 mi/hex, and I'm not sure whether or to stop there or continue to 1 mi/hex. At 1 mi/hex I get a local area map that's about 35 x 45 miles which is a decent size for an adventuring map.
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