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<blockquote data-quote="ccs" data-source="post: 7247459" data-attributes="member: 6803664"><p>A mix. Sometimes I have an idea in mind, sometimes I have a cool mini handy, sometimes I want to play an ____. </p><p>But I'm flexible. Wich is good because my preferred way to generate stats is rolling.... </p><p></p><p>So what generally happens is I roll 1 set of stats (we usually use 4d6drop1, arrange as you please) & see what they inspire.</p><p>A viable set of stats for me is anything the dice produce. I roll it? I'll play it.</p><p></p><p>What I <em>won't</em> do is make a character just to fill a hole in the party. If the other players wanted an ____? Then one of them should've made one. They didn't, thus the hole.</p></blockquote><p></p>
[QUOTE="ccs, post: 7247459, member: 6803664"] A mix. Sometimes I have an idea in mind, sometimes I have a cool mini handy, sometimes I want to play an ____. But I'm flexible. Wich is good because my preferred way to generate stats is rolling.... So what generally happens is I roll 1 set of stats (we usually use 4d6drop1, arrange as you please) & see what they inspire. A viable set of stats for me is anything the dice produce. I roll it? I'll play it. What I [I]won't[/I] do is make a character just to fill a hole in the party. If the other players wanted an ____? Then one of them should've made one. They didn't, thus the hole. [/QUOTE]
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