After seeing a couple of conversations recently about stats/skills/building characters – I started to notice a couple of things. Firstly: players have very varied ways of approaching stats, skills, and character motivations (sort of like a multi-dimensional chicken and egg continuum). Secondly: these approaches often lined up with the anecdotal or example methods of how those characters came about. And Thirdly: Often this was in reply to one person or another commenting how some mechanic in the game was pointless/OP/Only worked one way.
So in the interest of examining the variability of player approaches, a survey seemed suitable at this point. That way, when two people’s views on preferred playstyles start to cause friction, there’s referenceable evidence that differing approaches to building characters (Or not – I don’t know yet) is not an absurd position.
I use the term Preferred in the survey question because we all take different approaches from time to time (Sometimes you really wanna play a Dragonborn and to hell with complex backstories!)….but generally most people will have a go to process when they start to flesh out a new character.
I'd be very interested to hear your thoughts about how your character Building approach influences the way you go on to play that character. For example, I tend towards Backstory over class and stats - so regardless of what my attributes are, my character is often going behave in a manner befitting his history, rather than his skills (e.g. My ex-general Half-Elf Barbarian who's cursed with mild madness (by a Lich) is going to lean heavily towards talk, reason, and politics, despite having better stats for punching and intimidating people......
So in the interest of examining the variability of player approaches, a survey seemed suitable at this point. That way, when two people’s views on preferred playstyles start to cause friction, there’s referenceable evidence that differing approaches to building characters (Or not – I don’t know yet) is not an absurd position.
I use the term Preferred in the survey question because we all take different approaches from time to time (Sometimes you really wanna play a Dragonborn and to hell with complex backstories!)….but generally most people will have a go to process when they start to flesh out a new character.
I'd be very interested to hear your thoughts about how your character Building approach influences the way you go on to play that character. For example, I tend towards Backstory over class and stats - so regardless of what my attributes are, my character is often going behave in a manner befitting his history, rather than his skills (e.g. My ex-general Half-Elf Barbarian who's cursed with mild madness (by a Lich) is going to lean heavily towards talk, reason, and politics, despite having better stats for punching and intimidating people......
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