D&D 5E Preferred way to build your characters:

What is your (PREFERRED) way to build your characters

  • Motivation/High Concept: (e.g. I want to play someone seeking redemption and revenge!)

    Votes: 14 13.1%
  • Background First: (e.g. I shall play a Prince of a disgraced house!)

    Votes: 8 7.5%
  • Race/Visual First: (e.g. I want to play a young, aloof elf!)

    Votes: 5 4.7%
  • Class First: (e.g. I want to play a Fighter!)

    Votes: 27 25.2%
  • Stats First: (e.g. I want to play with high DEX & INT)

    Votes: 1 0.9%
  • Mechanics First: (e.g. I want to dual wield Short Swords)

    Votes: 7 6.5%
  • It’s always a Gnome Paladin with dual Rapiers!

    Votes: 0 0.0%
  • A Mix (because the fence is comfortable)

    Votes: 36 33.6%
  • Other – Please use the comments

    Votes: 9 8.4%

Yaarel

🇮🇱He-Mage
I was just about to suggest my system - randomly place the Standard Array:

Roll 1d6 to pick where the 15 goes.
Roll 1d5 to place the 14 among the remaining stats
1d4 for 13
1d3 for the 12
1d2 for the 10
And then stick that 8 in the loser spot.

The cool thing about a list of pregenerated arrays is, the size of the numbers vary as well as their locations. Yet each array remains roughly equal in value.
 

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Yaarel

🇮🇱He-Mage
One system that worked out fair was for players to each roll the 4d6Drop array, but then all the players can choose from the result. So, if someone rolled high, all players can enjoy it.
 
Last edited:

Hussar

Legend
My favorite characters have always been concept first. Currently playing a Forge Priest that is riffing off a 2e character that I had played. My last character was a young woman searching for her lost father in Ravenloft (who wound up being a ranger).

I find that if I do class or mechanics first, my character never really finds a personality.
 


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