Shadowedeyes
Adventurer
Fun is subjective, so no designer is going to be able to make a game that definitively fun for everyone. I mean, ECMO3 finds the 2014 version of Indomitable fun, while I have never seen any other ability suck the excitement out a player after they realize just how awful it is. The best a designer can do is try to make a game that a significant portion of the players and DMs find fun.
The necromancer army is a cool idea for certain, and I'm not sure I agree that it can;t be done. But how it has been done has had problems. The biggest, IMO, in it being a a big time sink to resolve said army.
The necromancer army is a cool idea for certain, and I'm not sure I agree that it can;t be done. But how it has been done has had problems. The biggest, IMO, in it being a a big time sink to resolve said army.