trilobite
Explorer
I have a idea for a campaign setting that I would like some input on.
The general idea is a post apocalypic type fantasy game. Two or three thousand years ago a great disaster set back the tech level of the planet to a prehistoric/bronze age level. There are scattered settlements of various levels of civilization. The same disaster has also brought on a ice age to the world.
While I have heard of prehistoric setting with dinosaurs and such, I would like this one to be more of a "Age of Mammals" type with mastadons, sabre tooth tigers, and such.
The players would start in a isolated villiage and I can have them go out and explore from there. There would almost be a Gamma World feel with rare ancient artifacts showing up on occasion.
Any ideas on making the game better?
The general idea is a post apocalypic type fantasy game. Two or three thousand years ago a great disaster set back the tech level of the planet to a prehistoric/bronze age level. There are scattered settlements of various levels of civilization. The same disaster has also brought on a ice age to the world.
While I have heard of prehistoric setting with dinosaurs and such, I would like this one to be more of a "Age of Mammals" type with mastadons, sabre tooth tigers, and such.
The players would start in a isolated villiage and I can have them go out and explore from there. There would almost be a Gamma World feel with rare ancient artifacts showing up on occasion.
Any ideas on making the game better?