D&D 3E/3.5 Preparing Character Help (3.5e)

Zerstorung

First Post
3.5e

Alright, I got most of the stuff I just don't understand how to get my skills working and a few other things.

Race: Human
Class: Cleric

Stats
-----
Str: 12
Dex: 10
Con: 14
Int: 13
Wis: 15
Cha: 11

1. How many skills do I get? (13 intelligence)
2. Whats Feats do I get? (Cleric)
3. How many spells do I get?

Thanks for the help,
- Zerstorung
 

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Ok, i got to ask: Do you have a Player Handbook?
Because that book pretty much takes you by the hand and guides you through character creation.

There's a reason they excluded some of that info from the SRD: It's because they wanted to make some money out of it.

That said:
You gain 2+int modifier skillpoints at first lvl for cleric, and one bonus skillpoint per level as a human.
At first level, that number is multiplied by 4, so you get (2+1+1)*4=16 skillpoints.

You get one feat at first level, and one bonus feat because you are human.
So, two feats.
Cleric gives some additional benefits (turn undead, spells, domains)
You get 3 spell slots of 0 level, 1 spell slot for 1st level spells, plus 1 bonus first level spell slot for high wisdom, plus one spell slot for your domain spell
Or: 3x0,2x1+1

Each day, you may decide which spells to prepare in those spell slots, where you can decide from all the Cleric spells for the specified level, and from your domain spells for your domain slot. You cannot prepare domain spells in your domain slot if it is not also available as a normal spell.

Good luck!
 

Thank you very much, I just don't understand this stuff.
(2+1+1)*4=16
Very strange for me... lol
When I tried doing it I got something very odd... Also, I do have the 3.5e book its just hard for me to understand.
 

Thank you very much, I just don't understand this stuff.
(2+1+1)*4=16
Very strange for me... lol
When I tried doing it I got something very odd... Also, I do have the 3.5e book its just hard for me to understand.

OK, maybe i can explain what the (2+1+1)*4=16 represents and it will be a little clearer.

We will work from left to right

2 = the number of skill points a cleric gets per level
+1 = for having a +1 INT modifier from your INT score
+1 = Humans get an bonus skill point each level
*4 = at first level you multiply the skill points you would normally get by 4
So... 2+1+1= 4 skill points per level, since this is Level 1 you multiply that by 4, 4x4= 16 skill points

does it make better sense now??

D&D will greatly improve you math skills, soon this will all seem easy
 


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