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Prerequisites for Multiclassing
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<blockquote data-quote="Nifft" data-source="post: 2417631" data-attributes="member: 6562"><p>I'd make things theme-oriented rather than formulaic. Also, note that BAB +1 is not a useful pre-req, since even a Wizard will have that by level 2.</p><p></p><p>To enter Fighter, you need:</p><p>- Weapon Focus (any)</p><p></p><p>To enter Bard, you need:</p><p>- 3 ranks in each of two different Performs, <em>or</em></p><p>- 3 ranks in each of three Knowleges, <em>or</em></p><p>- Skill Focus: Perform (any), <em>or</em></p><p>- Skill Focus: Knowlege (any) and Magical Aptitude.</p><p></p><p>To enter Wizard, you need:</p><p>- 4 ranks each Spellcraft and Knowlege (Arcana), <em>or</em></p><p>- 3 ranks each Spellcraft, Craft (Alchemy), and Decypher Script, <em>or</em></p><p>- One of those three-cantrip-per-day Feats from Complete Arcane.</p><p></p><p>To enter Sorcerer, you need:</p><p>- 4 ranks each Concentration & Use Magic Device, and the ability to speak Draconic, <em>or</em></p><p>- Magical Aptitude, 4 ranks Concentration & the ability to speak Draconic, <em>or</em></p><p>- One of those three-cantrip-per-day Feats from Complete Arcane.</p><p></p><p>To enter Barbarian, you need any two of the following:</p><p>- 4 ranks Survival</p><p>- Athletic</p><p>- Great Fortitude</p><p>- Run</p><p>- Toughness</p><p></p><p>To enter Rogue, you need any three of the following:</p><p>- Stealthy</p><p>- Deceitful</p><p>- Investigator</p><p>- Lightning Reflexes</p><p>- Skill Focus (Hide, Move Silently, Open Locks, Disable Device, or Search)</p><p>- 3 ranks each Hide & Move Silently</p><p>- 3 ranks each Spot & Sleight of Hand</p><p>- 3 ranks each Search & Disable Device</p><p>- 3 ranks each Bluff & Forgery</p><p>- 3 ranks each Open Lock & Listen</p><p></p><p>To enter Druid, you need 3 ranks each Handle Animal, Heal, Kn(Nature) and Survival, <em>and</em> any one of the following:</p><p>- Iron Will</p><p>- Track</p><p>- Self-Sufficient</p><p>- Skill Focus (Handle Animal, Heal, Kn(Nature) or Survival)</p><p></p><p>To enter Ranger, you need Track, 3 ranks Survival, <em>and</em> any one of the following:</p><p>- 3 ranks each Hide & Move Silently, <em>or</em></p><p>- 3 ranks each Listen & Spot, <em>or</em></p><p>- 3 ranks each Heal & Kn(Nature), <em>or</em></p><p>- Stealthy, <em>or</em></p><p>- Self-Sufficient.</p><p></p><p>To enter Cleric or Paladin, you need 4 ranks Knowledge (Religion).</p><p></p><p>To enter Monk, you need 3 ranks each Tumble, Jump & Balance, <em>and</em> any one of the following:</p><p>- 6 ranks each Concentration & Kn(Religion), <em>or</em></p><p>- Improved Unarmed Strike, <em>or</em></p><p>- Lightning Reflexes, <em>or</em></p><p>- Dodge & Mobility.</p><p></p><p></p><p>... but IMHO if you're going to penalize multi-classing like this, you should give a little bonus at 1st level, based on class. (1st character level, not 1st class level if they multi-class.)</p><p></p><p>Barbarian: Toughness</p><p>Bard: 4 ranks Perform in two different instruments</p><p>Cleric: 4 ranks Kn(Religion)</p><p>Druid: 2 ranks each Survival & Kn(Nature)</p><p>Fighter: Weapon Focus (any Simple or Martial weapon)</p><p>Monk: 4 ranks Concentration</p><p>Paladin: 4 ranks Kn(Religion)</p><p>Ranger: 2 ranks each Survival and Kn(Nature)</p><p>Rogue: Skill Focus (any)</p><p>Sorcerer: 4 ranks Concentration</p><p>Wizard: 4 ranks Spellcraft</p><p></p><p>Yes, these are all things they probably would have taken anyway... but that's kinda the point. Now they can spend their 1st level Feats & Skill points on stuff to make them more individual.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 2417631, member: 6562"] I'd make things theme-oriented rather than formulaic. Also, note that BAB +1 is not a useful pre-req, since even a Wizard will have that by level 2. To enter Fighter, you need: - Weapon Focus (any) To enter Bard, you need: - 3 ranks in each of two different Performs, [i]or[/i] - 3 ranks in each of three Knowleges, [i]or[/i] - Skill Focus: Perform (any), [i]or[/i] - Skill Focus: Knowlege (any) and Magical Aptitude. To enter Wizard, you need: - 4 ranks each Spellcraft and Knowlege (Arcana), [i]or[/i] - 3 ranks each Spellcraft, Craft (Alchemy), and Decypher Script, [i]or[/i] - One of those three-cantrip-per-day Feats from Complete Arcane. To enter Sorcerer, you need: - 4 ranks each Concentration & Use Magic Device, and the ability to speak Draconic, [i]or[/i] - Magical Aptitude, 4 ranks Concentration & the ability to speak Draconic, [i]or[/i] - One of those three-cantrip-per-day Feats from Complete Arcane. To enter Barbarian, you need any two of the following: - 4 ranks Survival - Athletic - Great Fortitude - Run - Toughness To enter Rogue, you need any three of the following: - Stealthy - Deceitful - Investigator - Lightning Reflexes - Skill Focus (Hide, Move Silently, Open Locks, Disable Device, or Search) - 3 ranks each Hide & Move Silently - 3 ranks each Spot & Sleight of Hand - 3 ranks each Search & Disable Device - 3 ranks each Bluff & Forgery - 3 ranks each Open Lock & Listen To enter Druid, you need 3 ranks each Handle Animal, Heal, Kn(Nature) and Survival, [i]and[/i] any one of the following: - Iron Will - Track - Self-Sufficient - Skill Focus (Handle Animal, Heal, Kn(Nature) or Survival) To enter Ranger, you need Track, 3 ranks Survival, [i]and[/i] any one of the following: - 3 ranks each Hide & Move Silently, [i]or[/i] - 3 ranks each Listen & Spot, [i]or[/i] - 3 ranks each Heal & Kn(Nature), [i]or[/i] - Stealthy, [i]or[/i] - Self-Sufficient. To enter Cleric or Paladin, you need 4 ranks Knowledge (Religion). To enter Monk, you need 3 ranks each Tumble, Jump & Balance, [i]and[/i] any one of the following: - 6 ranks each Concentration & Kn(Religion), [i]or[/i] - Improved Unarmed Strike, [i]or[/i] - Lightning Reflexes, [i]or[/i] - Dodge & Mobility. ... but IMHO if you're going to penalize multi-classing like this, you should give a little bonus at 1st level, based on class. (1st character level, not 1st class level if they multi-class.) Barbarian: Toughness Bard: 4 ranks Perform in two different instruments Cleric: 4 ranks Kn(Religion) Druid: 2 ranks each Survival & Kn(Nature) Fighter: Weapon Focus (any Simple or Martial weapon) Monk: 4 ranks Concentration Paladin: 4 ranks Kn(Religion) Ranger: 2 ranks each Survival and Kn(Nature) Rogue: Skill Focus (any) Sorcerer: 4 ranks Concentration Wizard: 4 ranks Spellcraft Yes, these are all things they probably would have taken anyway... but that's kinda the point. Now they can spend their 1st level Feats & Skill points on stuff to make them more individual. Cheers, -- N [/QUOTE]
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