Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
"Prescription" and RPGing procedures
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AnotherGuy" data-source="post: 8803070" data-attributes="member: 7029930"><p>I may need to relook at the 1e DMG and get some inspiration.</p><p></p><p>To be honest personally I'm more comfortable doing the work for the exploration pillar - as I can look at a map, determine the terrain, travel time needed, determine weather and light conditions, skills to play on, and whether I will be using tables for interesting locales, exploration challenges, colour montage, leaving it to the dice gods (random encounters) or a combination thereof.</p><p>I can do similar for dungeon crawling - have it pre-structured or loose with some rolling from the random generating tables at the back of the 5e DMG. Same with inputting traps and obstacles.</p><p>Finding curious trinkets, worrying about supplies, shelter and forced marches are easy enough to slide in as well.</p><p></p><p>I find the social pillar tables are for quick fixes, simple social encounters, - for something more protracted (political, lengthy debates) I would have preferred they included skill challenge examples. The current rules are too sparse for my liking.</p></blockquote><p></p>
[QUOTE="AnotherGuy, post: 8803070, member: 7029930"] I may need to relook at the 1e DMG and get some inspiration. To be honest personally I'm more comfortable doing the work for the exploration pillar - as I can look at a map, determine the terrain, travel time needed, determine weather and light conditions, skills to play on, and whether I will be using tables for interesting locales, exploration challenges, colour montage, leaving it to the dice gods (random encounters) or a combination thereof. I can do similar for dungeon crawling - have it pre-structured or loose with some rolling from the random generating tables at the back of the 5e DMG. Same with inputting traps and obstacles. Finding curious trinkets, worrying about supplies, shelter and forced marches are easy enough to slide in as well. I find the social pillar tables are for quick fixes, simple social encounters, - for something more protracted (political, lengthy debates) I would have preferred they included skill challenge examples. The current rules are too sparse for my liking. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
"Prescription" and RPGing procedures
Top