OchreJelly
First Post
Warden's Grasp: Replace the spectral vines with spectral hands and limbs and you got that covered.
Weight of Earth: Spirits grasp and claw at the enemy like an angry mob. While your blade strikes home.
Earth Spikes: Solitary spirits rise silently from the ground like ancient guards awaiting those that cross their path.
Wow I like that for my dwarf idea. I would change "spirit" to "ancestor" for my dwarf guy who dabbles a lot in earth and "dwarven ancestral" powers... hmmm I may need to roll up a character here...
The crunch in me also can't deny the appealing synergy of dwarven racial with the second wind buff this class provides.