Previews for Dungeon 146 and Dragon 355 (May 2007)

I remember that original "Ecology of the Sphinx" article, with the various types of sphinx being played against each other, while the footnotes explained everything. I recall being distinctly impressed with how the article holistically covered the four types of sphinxes in 2E (andro-, gyno-, hieraco-, and crio-), and even mentioned the astrosphinx. The new Ecology has some pretty big shoes to fill.
 

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takasi said:
From the latest Previews. Preview content may not reflect what is actually published.

DRAGON #355 MAY 2007
The "Creature Catalog" returns to the pages of Dragon magazine this month... vile plants...

oh, really now. ;)
 

Frukathka said:
I am pretty sure that the reason for this is that the gamers that do not have internet access can use this material. I know if I were one of those gamers I'd be grateful for the printed content.
If you were one of those gamers, you'd be nigh-extinct.

And color me intrigued at the idea of folks in prison playing D&D.

"You can't ALL play rogues again!"
 

You know, the author of the insect lycanthrope article could have very well missed that particular installment of Random Encounters. I know I certainly had never seen it before tonight.

This is rather silly thing to be up in arms about.
 




Kishin said:
You know, the author of the insect lycanthrope article could have very well missed that particular installment of Random Encounters. I know I certainly had never seen it before tonight.

This is rather silly thing to be up in arms about.

Actually, it is, because it's really inconisistent to people's games when WotC publishes two or three pieces of material that are all related yet have some startling differences between the two. It's silly to have to decide whether you should use Dragon's template or WotC's template. Both are 100% official D&D sources, but which one has more priority?

Case in point, the Fiendish Possession rules. We've seen it come up in Book of Vile Darkness. Then they went and made it a prestige class for fiends in Fiend Folio and called Fiend of Possession. They went on to state that you can use either one, but obviously not both, whatever suits your game. Fine. THEN they go and redo the possession rules all over again in Fiendish Codex I: Hordes of the Abyss without a sidebar to fix the Fiend of Possession prestige class. So now you're stuck between 3 different models. They also have the problem of double-naming feats and spells for some odd reason. There's 2 Divine Justice feats, one in PHB2 and the other in FCII, but both clearly have different mechanics.

It's just been getting really old and ridiculous. It is isn't difficult to avoid repeating someone elses material, if only the game designers would pay attention to the work of their peers as well. But they don't.

You'd figure, by now, they'd have a central database for all their work to avoid this sort of thing.
 

Raz,

Would this be the same central database where we don't see "Core Race Survivor", "What is in "insert a WotC product", or my favorite "4th edition is death!" threads?
 

Nightfall said:
Raz,

Would this be the same central database where we don't see "Core Race Survivor", "What is in "insert a WotC product", or my favorite "4th edition is death!" threads?

No I mean more like a program specifically designed for D&D material reference so they can easily double check to see if something they have an idea about hasn't or isn't already being done by another author within the company.

For example the database could be used to look through Feats. They can check on naming, prerequisites, and game mechanics of all feats released by them and by Dragon/Dungeon magazine and their Official Website to make sure they don't repeat a feat or make a feat way too similar to another feat.

The same would go for monsters, spells, miscellaneous mechanics (like skill uses, possession rules, weather rules, whatever) and others.

Case in point, there's a feat out there called Allied Defense in the Forgotten Realms book Shining South. Whenever you use Combat Expertise, your adjacent allies gain the same bonus to their AC. The problem is Complete Warrior has an EPIC feat that does the same thing called Epic Combat Expertise but only to one adjacent ally. To this date, it's still not fixed. And if that particular author was able to look through the Feat database, they would see a feat like Allied Defense was already done.
 

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