Nifft
Penguin Herder
KaeYoss said:I just wanted to keep it like the CdG. Also, with a dagger, you could get fort saves with a DC of 4 or something if you drop the 10.
With a decent Strength (14) and enhancement bonus (+2), a normal dagger will do 2d4+8 on a critical hit -- that's 10-18 for your Fort save. And that's before such factors as Sneak Attack and Weapon Specialization damage come into play.
Honestly, even a Fort save or die of 10 is scary for many characters -- not Fighters, but think about a Monk with a Slaughtering Dagger going after Wizards. It's not scary because of the DC, it's scary because it's save or die, and one bad roll will kill a PC.
-- Nifft
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