jefgorbach
First Post
Agree with Whizbang. Make your life easier and just use Craft Wondrous Item because the rest of the magical crafting feats are a poorly conceived attempt to delay PC creativity.
Your "staff" is broom with the bristles removed then enchanted to "recall knowing" Entangle 1/day, using the item as a spell-trigger.
"recall Entangle": 1st level bonus spell, squared x 1,000gp
effect is a spel-trigger effect +750
Effect usable once per day /5
Requires knowning Entangle -10%
subtotal: 315
Second feature: +2 compentence bonus on all Entangle effects
+2 skill bonus squared x 100gp = 400
subtotal +400
Cost of highest effect: 400
cost of next effect, x 1.5: 472.50
Item does not require a body slot: x2
final cost: 1,745 subject to GM adjustment
If thats too expensive, make it a two-step process:
+2 Acorn of Entangle Compentance per above: $400
Spell-trap this object: +$500
Total: $900; savings: $850
Entangle, like burning hands, is a 1st level effect so would be priced the same which uses Alarm as a proximity trigger and an automatic reset which could be defined as 1/day and has a bypass-code known by the creator. More importantly, there's no cost difference between having it reset 1/day or 1/round!!
Burning Hands Trap
CR 2; magic device; proximity trigger (alarm); automatic reset; spell effect (burning hands, 1st-level wizard, 1d4 fire, DC 11 Reflex save half damage); Search DC 26; Disable Device DC 26. Cost: 500 gp, 40 XP. -- Traps :: d20srd.org
Your "staff" is broom with the bristles removed then enchanted to "recall knowing" Entangle 1/day, using the item as a spell-trigger.
"recall Entangle": 1st level bonus spell, squared x 1,000gp
effect is a spel-trigger effect +750
Effect usable once per day /5
Requires knowning Entangle -10%
subtotal: 315
Second feature: +2 compentence bonus on all Entangle effects
+2 skill bonus squared x 100gp = 400
subtotal +400
Cost of highest effect: 400
cost of next effect, x 1.5: 472.50
Item does not require a body slot: x2
final cost: 1,745 subject to GM adjustment
If thats too expensive, make it a two-step process:
+2 Acorn of Entangle Compentance per above: $400
Spell-trap this object: +$500
Total: $900; savings: $850
Entangle, like burning hands, is a 1st level effect so would be priced the same which uses Alarm as a proximity trigger and an automatic reset which could be defined as 1/day and has a bypass-code known by the creator. More importantly, there's no cost difference between having it reset 1/day or 1/round!!
Burning Hands Trap
CR 2; magic device; proximity trigger (alarm); automatic reset; spell effect (burning hands, 1st-level wizard, 1d4 fire, DC 11 Reflex save half damage); Search DC 26; Disable Device DC 26. Cost: 500 gp, 40 XP. -- Traps :: d20srd.org