Pricing: A Diploma and an Apartment

roguerouge

First Post
Okay. So my PC has docked at Freeport (read: large and seedy trade port) and I have to prepare a few things. I need your help on coming up with pricing a few common things that aren't so common for adventurers.

One of her followers will be getting an Associate's Degree in Sorcery, so that she can overcome the block on her sorcerous powers, allowing her to control them rather than use them spontaneously when she's feeling intense emotion. It's at a College that does general education, wizard training, and this program. What should be the cost per year?

The PC will be looking for an apartment to house her follower and her follower's lover, a fighter. How much should a 1 bedroom or a studio cost in:

the student district?
a working class neighborhood?
a prosperous neighborhood?
an exceptionally dangerous slum?

And what kinds of problems should they have to find and resolve during this search by using their skills?
 

log in or register to remove this ad

Instead of a hard and fast price, apply a percentage (5, 10, 25... whatever you and your DM are comfortable with) of this level's wealth towards your education. Unlocking "Meteor Swarm" has to be more costly than "Fireball"... right?

edit: education, housing, etc, etc.

And realize that this is a layer of detail in gaming that many don't bother with. My lvl 18 caster paid off all his "college dues" as part of being 1st lvl (even though we started at 12th :p).
 

Yeah. It's a one PC campaign, so it tends to get immersive. Plus, the PC is a bard, so tons of skill checks get made as encounters. (Finding the sweet apartment is half the adventure.)

Essentially, the sorceress wanna-be follower is going into training to convert NPC levels into PC levels in anticipation of my player's selection of Leadership next level. So, I wanted to get a rationale for that conversion, which plugged into some plot points, which now needs to cost some money, since the PC's been saving up for this expense.

You know how it is: you plan and you plan and you plan, then you realize that you forgot the detail that sells the plot point. And that's when the PC doesn't opt for Plan Z.
 

I don't understand any of this. Sorcerers don't need training. As for the rest, D&D economics don't work. A one room apartment ought to cost, like, a GP per week!
 

Ed_Laprade said:
I don't understand any of this. Sorcerers don't need training.

Let's pretend that in my campaign world they need more spiritual/emotional training for reasons that are good and proper to my campaign. Think of it as their version of college or wizard school for a character that's "adding" a level of wizard in the midst of the campaign. What would you charge your PC?
 

Well, for housing, I'd just use the income guide. Really, lemme dig up a PHB, and give you my two cents.

Okay. A common inn costs 5 sp a day, a poor one 2 sp a day, and a good one 2 gp a day. I was going to go into how this compares with real-world prices, but that just happens to be a quirk in the area I live in; it might not be the same everywhere.

You could figure out how much housing is available, and base the price off that. However, in my experience, that's probably too much for an RPG.

Using base math, you could just multiply base prices by 30, and go from there - Common would cost 150 sp a month, Poor 60 sp, and good a whopping 60 gp a month. That's a bit flawed, though, since inn pricing includes food, house cleaning, and stables - and inns are built around the assumption that you kind of have to overcharge people, and you're only providing the housing service for a short period. Look at the modern day, and you'll find that the monthly rates of inns are not much better than renting a house, and the services provided are fairly lame.

So, using a bit of logic that the average worker would spend 1 silver out of every 2 maintaining his home, paying rent and whatnot (about right in my neck of the woods, probably less in yours, but since I live in a dock city, and you have a dock city, it seemed good to use my numbers), and the average worker's daily pay would be roughly enough to pay for a night at a crappy inn, I'd say the rates would be around 30 sp a month for a poor room, 90 sp a month for a common one, and 30 gp a month for a good one. Of course, that doesn't include food, and all the other "essentials" - since the character in question is probably "eating out", which gets expensive fast, I'd say that's a flat 2 sp a day, making it another 6 gp a month.

Anyways, that's my logic behind everything. At least at a basic level.

Now, for specific housing:

Student District: I'm imagining this would be dormitories, with a common eating area, washing area, and such. Bedrooms would be for studying, sleeping, and the other things that students do. Since your NPC is living with a lover, roommates are probably out of the question, which would hike up the prices a bit - old medieval dorms had something like four beds in each room, and even modern dorms have two to a room. The PC couldn't buy the extra bed, either - that'd mean taking a potential student away from the campus. A private room would be available, but that'd be pricey - probably in the realm of 50 gp a month or so.

I would say that a single bed in a two person dorm would cost around 30 silvers a month. Just a guess.

Working Class Neighbourhood: The character isn't buying a house, and is instead just renting a room. This shouldn't be hard, but she'll be renting it from a landlord who is unscrupulous at best. 30 sp a month is a good place to start, or 8 GP a month if you're including food and basic supplies (13 GP a month for two people). The room in question would be a single room, with a chamber pot that you'd throw out the window. Doors would be double or triple-locked with a deadbolt, and you'd be wise to buy a lock on your door. Don't trust your neighbours.

Prosperous Neighbourhood: I doubt you're going to find too many single rooms here, since most people have the money to afford a house. You COULD find some boarding houses, and maybe an older couple or two who have converted a child's old room into a suite for extra money. 90 sp a month (or 14 GP a month if you include food, 19 GP a month for two) is a good bet. In either of those cases, though, you can expect to have to deal with the landlord a bit more. In the boarding house, it's simply a matter of basic conversations, but in a rented room, you may have to deal with lonely landlords who may ask the PCs to "help out around the house". In either case, armour-weearing, sword-carrying fighters are not going to be looked upon kindly. Neither will a sorceress who cannot control her magical powers, I'd bet. A large damage deposit, probably at least 20 GP and maybe more, is likely to be required.

Slum: Basically, this would amount to living on the street. It should be more than easy to find someplace to squat, though there could be a few robber criminal lords who maintain squalid apartments that offer a modicum of protection. Again, it'd be a one-room flat, and probably not well cared for, either. If you are paying for the place (and this amount more to "protection money" than anything else), I'd say it shouldn't be much cheaper than living in the Working class neighbourhood - but the difference in price would be big enough to the people who are paying it. 10 silvers a month ain't much to any adventurer, but it's a world of difference to poor labourers. I'm going with 15 sp a month, or 65 sp a month for food (115 sp a month for two).

***

Anyways, that's my basic logic and assessment of the problem. Hope it helps.
 

OH, and regarding the Diploma: I have no clue about that. Diplomas vary. In my own town, getting an Associate's Degree is going to cost around 10K, and university is a lot more than that. And I'd imagine a magical degree will be akin to a medical or law degree today - and most doctors leave school 100K in debt.

I think the easiest way is to take Drowbane's advice. As someone else mentioned, D&D economics don't work. And while I think you cna use a bit of logic on the small-scale (housing prices, etc), on the large scale, things fizzle.

A flat cost of around 5,000 GP would make sense to me. Or, for the course in question, 2,500 GP would also be fine.
 

roguerouge said:
One of her followers will be getting an Associate's Degree in Sorcery
Can't help you with specifics -- I just use upkeep costs, and figure that covers everything *including* level advancement training stuff.

But I have to ask: isn't anyone else amused that sorcery only merits an Associate's Degree?

Wizardry is at least a Masters, right?

Cheers, -- N
 

Wik said:
OH, and regarding the Diploma: I have no clue about that. Diplomas vary. In my own town, getting an Associate's Degree is going to cost around 10K, and university is a lot more than that. And I'd imagine a magical degree will be akin to a medical or law degree today - and most doctors leave school 100K in debt.

I think the easiest way is to take Drowbane's advice. As someone else mentioned, D&D economics don't work. And while I think you cna use a bit of logic on the small-scale (housing prices, etc), on the large scale, things fizzle.

A flat cost of around 5,000 GP would make sense to me. Or, for the course in question, 2,500 GP would also be fine.
I I understand the OP correctly, this is for a 1st level character, or at least a low level one. If so, where's she going to come up with 5 gees? Assuming that the Bard is paying (which seems to be the case), she probably ought to be charged some percentage of her current Wealth By Level. (Assuming that WBL is even being used.) Like I said, economics in D&D just don't work.
 

Yes, the wizard's definitely get the more rigorous and prestigious schooling. The follower was DEVASTATED when she used magic spontaneously the first time; she'd built her identity on being a wizard when she grew up. The Bard PC convinced her that being a sorceress didn't necessarily mean that she would have to stop reading and researching. Her warrior boyfriend was just excited that she was probably going to start wearing buckles and slit skirts instead of dowdy wizard robes.

The PC is a Bard 4/Rogue 1. And the sorceress-to-be is an Expert 4, retraining three of those levels to eventually become an Expert 1/Sorceress 3. (The Expert level's necessary for the ranks to be the PC's navigator and alchemist.) The boyfriend's a Commoner 1/Warrior 3; he'll be retraining in the city guard to become a fighter 4.

I ended up charging 500 gp per semester, with 6 semesters over two years. This being an Associate's Degree in Sorcery, two of those semesters will be practical and field work: internships, job shadowing, and adventuring, mostly. (One of the adventures that predated enrollment will count towards those two field work semesters, although she'll still have to pay for the credits, this being academia....)

3 grand over two years sounds about right, perhaps a bit on the cheap side given what people are posting. On the other hand, she'll have no time for a job to bring in money...

Incidentally, I'm using this plot point to age the PC and avoid the narrative trap of 20 levels in one calendar year.
 

Pets & Sidekicks

Remove ads

Top