MissingDividends
First Post
My players have a habit of taking anything they can find, including samples of monser's poisions/secretions
I have almost no idea what they should cost...
Athach Poison:
Initial Damage- 1d6 Temporary strength
Secondary- 2d6 temporary strength
Injury, DC: 22 (Fort)
Delver Slime:
2d6 damage agiast organic creatures or objects,
4d8 damage agianst metalic creatures or objects, and
8d10 damage agianst stony creatures or objects on contact
It is disolved with a quart of water or weak acid
Ettercap Poison:
Initial Damage- 1d6 Temporary dexterity
Secondary- 2d6 temporary dexterity
Injury, DC: 13 (Fort)
Homunculus Poison:
Initial Damage- 1 min of sleep
Secondary- 5d6 min of sleep
contact, DC: 11 (Fort)
Pseudodragon Poison:
Initial Damage- 1 min of sleep
Secondary- 1d3 days of sleep
Injury, DC: 12 (Fort)
Spider Eater Poison:
Initial Damage- None
Secondary- 1d8+5 weeks of paralysis
Injury, DC: 17 (Fort)
Avolakia Poison:
Initial Damage- 1d6 Wisdom Damage
Secondary- 2d6 Wisdom Damage
Injury, DC: 18 (Fort)
Immoth Poison:
Initial Damage- 1d6+2 rounds of paralysis
Secondary- 1 point of Intelligence drain per round of paralysis
Injury, DC: 19 (Fort)
Megapede Poison:
Initial Damage- 2d6 constitution damage, 1d4 dexterity drain
Secondary- 2d6 constitution damage, 1d4 dexterity drain
Injury, DC: 44 (Fort)
Myconid Spores:
see entrys under "Mycondid" in the MMII for Rapport, Pacification, Hallucination, and Animation
i will be adding more as the come up.
I have almost no idea what they should cost...
Athach Poison:
Initial Damage- 1d6 Temporary strength
Secondary- 2d6 temporary strength
Injury, DC: 22 (Fort)
Delver Slime:
2d6 damage agiast organic creatures or objects,
4d8 damage agianst metalic creatures or objects, and
8d10 damage agianst stony creatures or objects on contact
It is disolved with a quart of water or weak acid
Ettercap Poison:
Initial Damage- 1d6 Temporary dexterity
Secondary- 2d6 temporary dexterity
Injury, DC: 13 (Fort)
Homunculus Poison:
Initial Damage- 1 min of sleep
Secondary- 5d6 min of sleep
contact, DC: 11 (Fort)
Pseudodragon Poison:
Initial Damage- 1 min of sleep
Secondary- 1d3 days of sleep
Injury, DC: 12 (Fort)
Spider Eater Poison:
Initial Damage- None
Secondary- 1d8+5 weeks of paralysis
Injury, DC: 17 (Fort)
Avolakia Poison:
Initial Damage- 1d6 Wisdom Damage
Secondary- 2d6 Wisdom Damage
Injury, DC: 18 (Fort)
Immoth Poison:
Initial Damage- 1d6+2 rounds of paralysis
Secondary- 1 point of Intelligence drain per round of paralysis
Injury, DC: 19 (Fort)
Megapede Poison:
Initial Damage- 2d6 constitution damage, 1d4 dexterity drain
Secondary- 2d6 constitution damage, 1d4 dexterity drain
Injury, DC: 44 (Fort)
Myconid Spores:
see entrys under "Mycondid" in the MMII for Rapport, Pacification, Hallucination, and Animation
i will be adding more as the come up.