Pricing items...

My players have a habit of taking anything they can find, including samples of monser's poisions/secretions
I have almost no idea what they should cost...


Athach Poison:
Initial Damage- 1d6 Temporary strength
Secondary- 2d6 temporary strength
Injury, DC: 22 (Fort)

Delver Slime:
2d6 damage agiast organic creatures or objects,
4d8 damage agianst metalic creatures or objects, and
8d10 damage agianst stony creatures or objects on contact
It is disolved with a quart of water or weak acid

Ettercap Poison:
Initial Damage- 1d6 Temporary dexterity
Secondary- 2d6 temporary dexterity
Injury, DC: 13 (Fort)

Homunculus Poison:
Initial Damage- 1 min of sleep
Secondary- 5d6 min of sleep
contact, DC: 11 (Fort)

Pseudodragon Poison:
Initial Damage- 1 min of sleep
Secondary- 1d3 days of sleep
Injury, DC: 12 (Fort)

Spider Eater Poison:
Initial Damage- None
Secondary- 1d8+5 weeks of paralysis
Injury, DC: 17 (Fort)

Avolakia Poison:
Initial Damage- 1d6 Wisdom Damage
Secondary- 2d6 Wisdom Damage
Injury, DC: 18 (Fort)

Immoth Poison:
Initial Damage- 1d6+2 rounds of paralysis
Secondary- 1 point of Intelligence drain per round of paralysis
Injury, DC: 19 (Fort)

Megapede Poison:
Initial Damage- 2d6 constitution damage, 1d4 dexterity drain
Secondary- 2d6 constitution damage, 1d4 dexterity drain
Injury, DC: 44 (Fort)

Myconid Spores:

see entrys under "Mycondid" in the MMII for Rapport, Pacification, Hallucination, and Animation




i will be adding more as the come up.
 

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