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<blockquote data-quote="MNblockhead" data-source="post: 8642443" data-attributes="member: 6796661"><p>I'm pretty forgiving. Unfamiliarity with the VTT would be irksome, though tech issues arise even at the most well-prepared for and professional of events. Terrific NPCs? Enthusiastic DM? That would make up for the failings. I would consider using that DM again. If the VTT situation didn't improve, however, it would likely be two strikes and your out.</p><p></p><p></p><p></p><p>I like Discord for voice. Hate when developers use it for tech support and hate when it replaces discussion boards, but I like using it for voice in games. It works quite well even when I'm am travelling and in locations with poor bandwidth. I have far few issues with it dropping or breaking up than I do with Microsoft Teams. It integrates with DnD Beyond and some VTTs. It has good support for private chat and voice rooms. I use Zoom, Google Meet, Microsoft Teams, and Discord on a weekly basis. I've never found Discord to be worse than the others when it comes to voice quality. I just hate the design aesthetic and all the cute cartoon emojis, but that's probably also why it is popular among gaming groups.</p><p></p><p></p><p>For the game I tried, the DM's posted rate was $10 for a seat on the session. I was charged another $0.99 on top of that when I bought my spot. The platform's is billed on top of the DMs rate and is charged to the player. It doesn't not come out of what the DM gets (unless they also charge a fee to the DM, I'm unclear exactly how it works, but I would hope they are not billing both the player AND billing the DM). </p><p></p><p></p><p></p><p>Actually, yes, they should. Not public, but it should work something like ride share ratings. DMs should have the ability to decide if they are going to take on a player.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8642443, member: 6796661"] I'm pretty forgiving. Unfamiliarity with the VTT would be irksome, though tech issues arise even at the most well-prepared for and professional of events. Terrific NPCs? Enthusiastic DM? That would make up for the failings. I would consider using that DM again. If the VTT situation didn't improve, however, it would likely be two strikes and your out. I like Discord for voice. Hate when developers use it for tech support and hate when it replaces discussion boards, but I like using it for voice in games. It works quite well even when I'm am travelling and in locations with poor bandwidth. I have far few issues with it dropping or breaking up than I do with Microsoft Teams. It integrates with DnD Beyond and some VTTs. It has good support for private chat and voice rooms. I use Zoom, Google Meet, Microsoft Teams, and Discord on a weekly basis. I've never found Discord to be worse than the others when it comes to voice quality. I just hate the design aesthetic and all the cute cartoon emojis, but that's probably also why it is popular among gaming groups. For the game I tried, the DM's posted rate was $10 for a seat on the session. I was charged another $0.99 on top of that when I bought my spot. The platform's is billed on top of the DMs rate and is charged to the player. It doesn't not come out of what the DM gets (unless they also charge a fee to the DM, I'm unclear exactly how it works, but I would hope they are not billing both the player AND billing the DM). Actually, yes, they should. Not public, but it should work something like ride share ratings. DMs should have the ability to decide if they are going to take on a player. [/QUOTE]
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