Fimmtiu
First Post
The use of the ghostform spell from Tome & Blood (Sor/Wiz 5, makes caster incorporeal for 1 minute/level) in the campaign I'm playing in right now has brought up some questions about how well it's balanced compared to other 5th-level spells.
So we had an unexpectedly tense session tonight. Our 12th-level party of three characters (slayer, brb/wiz, cleric) was exploring the ruins of an illithid lair, and stumbled upon a pool in which a neolithid (Psi Handbook) was trapped. The surprise round nearly resulted in a TPK.
We ran like frightened schoolgirls, of course, and settled on a cunning plan. After researching everything about neolithids we could, we teleported back there and took it on again, bolstered with ghostform on myself and spell immunity to charm monster and suggestion. The other two players stayed back and hit it with ranged attacks, while I flew up to it incorporeally and started bombarding it with lightning bolts (Reflex is its weak save, after all). Since I was incorporeal, it couldn't hit me or breathe acid on me*; since it had been raised in this pool that it was trapped in, it didn't know any other locations to teleport to. (How it came to be there is a longer story.)
Basically, thanks to ghostform and my Greater Spell Penetration, we diced a creature 3 CRs above the party level with no danger whatsoever to ourselves. Thanks to this incident, our DM, who is a level-headed, common-sense sort of fellow, is pondering whether ghostform is perhaps too powerful for a level 5 spell. After all, it makes you immune to everything but magical weapons, spells, and (Su) and (Sp) abilities, and almost all your spells can still affect material targets. I could argue it either way, really -- without the spell immunity, we'd have been toast anyhow, and the beast was stuck in a bad defensive situation.
What do you all think? Anyone have any strong gut feelings? Anyone had experience with it in their campaign? My DM and I appreciate any advice. Thanks!
* We all agreed that even though breath weapons are supernatural in origin, it didn't really make any sense that producing a cloud of acid could affect an incorporeal creature whose body was on the Ethereal Plane.
So we had an unexpectedly tense session tonight. Our 12th-level party of three characters (slayer, brb/wiz, cleric) was exploring the ruins of an illithid lair, and stumbled upon a pool in which a neolithid (Psi Handbook) was trapped. The surprise round nearly resulted in a TPK.
We ran like frightened schoolgirls, of course, and settled on a cunning plan. After researching everything about neolithids we could, we teleported back there and took it on again, bolstered with ghostform on myself and spell immunity to charm monster and suggestion. The other two players stayed back and hit it with ranged attacks, while I flew up to it incorporeally and started bombarding it with lightning bolts (Reflex is its weak save, after all). Since I was incorporeal, it couldn't hit me or breathe acid on me*; since it had been raised in this pool that it was trapped in, it didn't know any other locations to teleport to. (How it came to be there is a longer story.)
Basically, thanks to ghostform and my Greater Spell Penetration, we diced a creature 3 CRs above the party level with no danger whatsoever to ourselves. Thanks to this incident, our DM, who is a level-headed, common-sense sort of fellow, is pondering whether ghostform is perhaps too powerful for a level 5 spell. After all, it makes you immune to everything but magical weapons, spells, and (Su) and (Sp) abilities, and almost all your spells can still affect material targets. I could argue it either way, really -- without the spell immunity, we'd have been toast anyhow, and the beast was stuck in a bad defensive situation.
What do you all think? Anyone have any strong gut feelings? Anyone had experience with it in their campaign? My DM and I appreciate any advice. Thanks!
* We all agreed that even though breath weapons are supernatural in origin, it didn't really make any sense that producing a cloud of acid could affect an incorporeal creature whose body was on the Ethereal Plane.