IcyCool
First Post
I've done it rather simply like so:
"Your roll is going to give you 3 pieces of information. What specific things do you want to know?"
I explain to the player that the things they can ask for are all bits of information from their stat block. So if the player wants to know how many HD the monster has, what it's spell resistance is, and if it darkvision, he gets to know all of those things. If the player wants to be lazy and just have me give him some useful information, I'll pick out a few things that would be relevant to their situation and vague them up a bit before dispensing it (i.e. "You know that trolls heal quickly, but that fire or acid slows that down quite a bit. You also know that if they get both claws on you, you're in for a world of hurt.")
"Your roll is going to give you 3 pieces of information. What specific things do you want to know?"
I explain to the player that the things they can ask for are all bits of information from their stat block. So if the player wants to know how many HD the monster has, what it's spell resistance is, and if it darkvision, he gets to know all of those things. If the player wants to be lazy and just have me give him some useful information, I'll pick out a few things that would be relevant to their situation and vague them up a bit before dispensing it (i.e. "You know that trolls heal quickly, but that fire or acid slows that down quite a bit. You also know that if they get both claws on you, you're in for a world of hurt.")