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Problems with 3.5 Power Attack?
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<blockquote data-quote="Celtavian" data-source="post: 1055998" data-attributes="member: 5834"><p>No tests yet from me. Soon, very soon. One concern I have at the moment is that modules tend to use low AC cannon fodder in great numbers that will be killed substantially faster with feats such as <em>Great Cleave</em>. Also, the bards ability to provide an even greater attack bonus and <em>Greater Weapon Specialization</em> will also add to the damage at higher levels. </p><p></p><p>For most players who don't run in high level games, I don't think it will be particularly noticeable. Its the higher level game where it might be a problem given the propensity to use relatively low AC cannon fodder combined with the ability of high level characters to buff themselves up. Alot of factors to be taken into account to determine the effectiveness of the new <em>Power Attack</em>, and a basic analysis even of variable AC's given the absence of buffing, items, and feat chains make it nigh impossible to see what the most efficient character might be able to accomplish.</p><p></p><p>I will be running a Half-dragon Paladin of Torm who wields a greatsword. If he can't take serious advantage of the new <em>Power Attack</em>, then it really should not be a problem.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 1055998, member: 5834"] No tests yet from me. Soon, very soon. One concern I have at the moment is that modules tend to use low AC cannon fodder in great numbers that will be killed substantially faster with feats such as [i]Great Cleave[/i]. Also, the bards ability to provide an even greater attack bonus and [i]Greater Weapon Specialization[/i] will also add to the damage at higher levels. For most players who don't run in high level games, I don't think it will be particularly noticeable. Its the higher level game where it might be a problem given the propensity to use relatively low AC cannon fodder combined with the ability of high level characters to buff themselves up. Alot of factors to be taken into account to determine the effectiveness of the new [i]Power Attack[/i], and a basic analysis even of variable AC's given the absence of buffing, items, and feat chains make it nigh impossible to see what the most efficient character might be able to accomplish. I will be running a Half-dragon Paladin of Torm who wields a greatsword. If he can't take serious advantage of the new [i]Power Attack[/i], then it really should not be a problem. [/QUOTE]
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