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<blockquote data-quote="poilbrun" data-source="post: 51894" data-attributes="member: 532"><p>I am not a huge fan of the VP/WP system myself, except in this specific case. The VP/WP system creates a sense of danger for the players Unfortunately, at low level, it <strong>REALLY</strong> unbalances things : you now have to deal 15 damage to kill a goblin (4 VP and 11 WP). The best way would then be not to use WP for monsters. But then, what happens if a PC puts a monster in the kind of situation you described?</p><p></p><p>That's the main problem I have with the VP/WP system, and the reason I don't use it... As soon as you reach mid-levels, everything's fine, but at low-level, things are too imbalanced : a character has to be dealt between 8 and 18 more damage before being killed, thus making the players feel more powerful than with the normal system. And as I said, the CR for monster becomes unbalanced...</p></blockquote><p></p>
[QUOTE="poilbrun, post: 51894, member: 532"] I am not a huge fan of the VP/WP system myself, except in this specific case. The VP/WP system creates a sense of danger for the players Unfortunately, at low level, it [b]REALLY[/b] unbalances things : you now have to deal 15 damage to kill a goblin (4 VP and 11 WP). The best way would then be not to use WP for monsters. But then, what happens if a PC puts a monster in the kind of situation you described? That's the main problem I have with the VP/WP system, and the reason I don't use it... As soon as you reach mid-levels, everything's fine, but at low-level, things are too imbalanced : a character has to be dealt between 8 and 18 more damage before being killed, thus making the players feel more powerful than with the normal system. And as I said, the CR for monster becomes unbalanced... [/QUOTE]
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