Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Problems with percieved overpowered encounters in Pathfinder 1e+2e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ulfgeir" data-source="post: 9053619" data-attributes="member: 7015719"><p>Tried Pathfinder 2e yesterday (have played quite a lot more of 1e, and tons of other games since 1984), and was wondering about what I percieved as being overpowered encounters. Have now experience it in at least 2 different scenarios. One, which we tested yesterday (don't know the name of it, but it is supposedly one that is highly recommended. The characters are supposed to investigate an alleged haunted house in a Celiax province), and the other one being a campaign in 1e where the rules clearly didn't seem to work (the Cthulhu-inspired camapign, that I don't know the names of)</p><p></p><p>It might be that the GM didn't know the rules properly (and yesterday was just to test 2e out, and he did say that we appearently went up against the 2 toughest encounters in the adventure)... 4 characters at lvl 3 (2 champions, 1 ranger, and one rogue), and both encounters definitively had the chance for TPKs. </p><p></p><p>The first was a Gibbering mouther, where 2 characters got confused and started attacking each others, and doing lots of damage (only reason noone got killed form that was they both rolled rather badly), one of the champions got grappled and was down to 1 hp, just as the other champion snapped out of his confusion and could heal him. And the opponent had more HP's than the whole group total... The second was we went up against a hazard which should have ended with 3 dead characters in 2 rounds, and with my character (the ranger), being sickened (2), frightened (2), and down 1/3rd of my hp.. The GM was kind when letting me get the other out and stabilize them so they would not die form bleeding damages. In both of these encounters, the Save-DC's were high enough that we basically had to roll like 18+ or to succeed with the saves. It feels way to OSR-like to have effects that statistically will take out half the party in 1 or 2 rounds..</p><p></p><p> In the 1e-campaign, it was way too easy for the characters to become insane, and you had basically no way of curing it. Meaning that very large risk that the characters would not be able to finish the campaign.</p><p></p><p>What is the experience of you guys from these? it feels that either the scenarios arent playtested enough before publication, or the DM did something seriously wrong. Normally we are 1 dm + 7 players, so I know that encounters need to be upped there to handle the action-economy, but I don't think he did that yesterday.</p></blockquote><p></p>
[QUOTE="Ulfgeir, post: 9053619, member: 7015719"] Tried Pathfinder 2e yesterday (have played quite a lot more of 1e, and tons of other games since 1984), and was wondering about what I percieved as being overpowered encounters. Have now experience it in at least 2 different scenarios. One, which we tested yesterday (don't know the name of it, but it is supposedly one that is highly recommended. The characters are supposed to investigate an alleged haunted house in a Celiax province), and the other one being a campaign in 1e where the rules clearly didn't seem to work (the Cthulhu-inspired camapign, that I don't know the names of) It might be that the GM didn't know the rules properly (and yesterday was just to test 2e out, and he did say that we appearently went up against the 2 toughest encounters in the adventure)... 4 characters at lvl 3 (2 champions, 1 ranger, and one rogue), and both encounters definitively had the chance for TPKs. The first was a Gibbering mouther, where 2 characters got confused and started attacking each others, and doing lots of damage (only reason noone got killed form that was they both rolled rather badly), one of the champions got grappled and was down to 1 hp, just as the other champion snapped out of his confusion and could heal him. And the opponent had more HP's than the whole group total... The second was we went up against a hazard which should have ended with 3 dead characters in 2 rounds, and with my character (the ranger), being sickened (2), frightened (2), and down 1/3rd of my hp.. The GM was kind when letting me get the other out and stabilize them so they would not die form bleeding damages. In both of these encounters, the Save-DC's were high enough that we basically had to roll like 18+ or to succeed with the saves. It feels way to OSR-like to have effects that statistically will take out half the party in 1 or 2 rounds.. In the 1e-campaign, it was way too easy for the characters to become insane, and you had basically no way of curing it. Meaning that very large risk that the characters would not be able to finish the campaign. What is the experience of you guys from these? it feels that either the scenarios arent playtested enough before publication, or the DM did something seriously wrong. Normally we are 1 dm + 7 players, so I know that encounters need to be upped there to handle the action-economy, but I don't think he did that yesterday. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Problems with percieved overpowered encounters in Pathfinder 1e+2e?
Top